And as I built this list, I really walked away with a lot more respect for the Wii. I was always a big fan of the system, but when I go back and look at the library, it really is impressive. it doesn't have a lot of the big mainstream games, but between its main library, and WiiWare, it's pretty spectacular. And so much of it is going to be stay there due to the controls. At least until Nintendo decides to launch the Wii Classic.
robio said:At least until Nintendo decides to launch the Wii Classic.
Good luck playing anything on that with a 2 foot controller cable.
And I agree, Wii had a great library. I think I own more than double the amount of games for it than I do for WiiU.
Foolz said:If you've played it, how does Trauma Center New Blood compare to Trauma Team? Mortal Kombat wishes it was so brutal!
Oh I forgot to answer this part. Overall they're similar experiences, but Center has more highs and lows due to the variety of practices. The ones you like will be a lot of fun, but the ones you don't can get tedious. By the end of the game though, I was enjoying the practices that I was originally bored by once the stakes were raised. Here's the breakdown:
The surgeon is very similar to the classic Trauma Center style.
The paramedic is more about speed and balancing multiple patients at once.
The orthopedic surgeon played similar to the main surgeon, but a little more repetitive and tedious. Most dull scenario I thought.
The endoscopy surgeon was really tough as the controls were tricky. Wiimote just wasn't accurate enough for what they were trying to do. Towards the end of the game, I finally got comfortable with it and begin to enjoy those scenarios, but it was definitely tough to pick up.
Then the diagnostician and coroner scenarios play more like Phoenix Wright. The diagnostician segments are similar to the trial scenarios where you are asking questions, looking at evidence/test results, and applying it to a diagnosis. The coroner scenarios are like the investigation segments. You're looking for clues, listening to witness interviews, and then trying to figure out what happened to victim.
So there you go. If there was any replay value in the game, it would have been much higher on my list. But unless you really care about getting perfect scores, when you get through the game there's not much left to do.
robio said:Yeah, if you don't already have them Nintendoland I know it's going for pennies over here. When I repurchased the copy a few months back I paid practically nothing for it. Very good time to pick it up.
And as I built this list, I really walked away with a lot more respect for the Wii. I was always a big fan of the system, but when I go back and look at the library, it really is impressive. it doesn't have a lot of the big mainstream games, but between its main library, and WiiWare, it's pretty spectacular. And so much of it is going to be stay there due to the controls. At least until Nintendo decides to launch the Wii Classic.
It came with my Wii U but I never got around to playing it.
It's humorous reading your list and comparing it to a Nintendo special of Hyper that was just released where they completely ignore the Wii (except for derisive references to it), while praising Nintendo for doing their own thing on everything else...even the Wii U gets its props for being a good first draft of the Switch.
I'm editing my list, this is hard. How did you make sure you didn't miss something?
Dvader said:I'm editing my list, this is hard. How did you make sure you didn't miss something?
Metroid Prime? Check
Zelda? Check
Metal Gear Solid? Check
Just throw some other titles in there too!
Dvader said:I'm editing my list, this is hard. How did you make sure you didn't miss something?
Well the first thing to remember is you will miss games. you will also put them in order, and then later on you will wonder why the hell you ranked 1 game so much higher than another. You just have to accept all that stuff, and remember that if any game makes your personal top 100 out of the thousands you played over your life, that's enough of an endorsement. Don't stress too much where it's ranked. Game 83 really isn't that much better than game 78.
The way I made my list was I listed out every console I've played, and then arcade games and PC games (and those two I split in two time periods to make it easier to create groups). Then I made a top 10 or 15 list for each of those, assuming there were even that many games to rank. Then I just started identifying what were my favorites in those groups and which ones I probably would want in that top 100 list.
After that it's just a matter of finding one you like a lot, but maybe not love And then start comparing every other game to that. Whether it's better or worse. After awhile you will have a rough list and you tinker with that for a couple days or even weeks.
Anyway, I'm pretty happy with my final result. Since I started writing these out, I have made two changes, but for the most part everything has stayed where I originally put it.
robio said:
Well the first thing to remember is you will miss games. you will also put them in order, and then later on you will wonder why the hell you ranked 1 game so much higher than another. You just have to accept all that stuff, and remember that if any game makes your personal top 100 out of the thousands you played over your life, that's enough of an endorsement. Don't stress too much where it's ranked. Game 83 really isn't that much better than game 78.
The way I made my list was I listed out every console I've played, and then arcade games and PC games (and those two I split in two time periods to make it easier to create groups). Then I made a top 10 or 15 list for each of those, assuming there were even that many games to rank. Then I just started identifying what were my favorites in those groups and which ones I probably would want in that top 100 list.
After that it's just a matter of finding one you like a lot, but maybe not love And then start comparing every other game to that. Whether it's better or worse. After awhile you will have a rough list and you tinker with that for a couple days or even weeks.
Anyway, I'm pretty happy with my final result. Since I started writing these out, I have made two changes, but for the most part everything has stayed where I originally put it.
Very helpful, thanks.
Contra was fucking great. I used to love playing that with my brother. That and Ikari Warriors made me feel like a five year old version of Arnold Schwarzenegger.
#53. Super Castlevania IV
Super Castlevania IV was one of the first games I ever played on the SNES. Nintendo was going around to different malls across the country doing showcases for their new SNES, and they'd set up kiosks of their launch titles for everyone try out. Miraculously my mom took me to the event when I asked her and it was glorius... at least it would have been if there wasn't such a damn crowd. Super Mario World had a line for days. I eventually got a spot at some really mediocre WWF game and I played that for a bit since no one else wanted to. Fortunately after a few minutes of that, a spot at the Castlevania kiosk opened up and it was amazing. Simon could now whip in 8 directions!!! Even better he could dangle the whip and just flip it around. The graphic were incredible and the music... fuck man the music was legendary. Castlevania games always great soundtracks and this was no letdown.
I think I've bought the game 3 times now. Once on the original system and on both the Wii and Wii U VC's. It's just as good today as it was then. In fact it might be one of the best pure action platformers ever made. No leveling up or special armor to make things easier in this game. You play, you learn, and you get better. And unlike it's NES predecessors, the controls are spot on in this game so the cheap jumps of death aren't really cheap anymore. IT's a god tier action action game. Definitely a must-play.
I can certainly agree with that on Super Castlevania IV. I played that game to hell and back on the SNES and also on the Wii and Wii U VC and now I also have it on the SNES Classic Mini. Yeah the music in that game is absolutely fantastic.
#52. Fortune Street
Monopoly? Fuck that shit. Monopoly is for alzhemiers patients and toddlers. Fortune Street.... now that's where it's at. Seriously, I don't know why people go so damn intimidated by this game. It was like Monopoly with an added feature that let you invest on other players properties. That one little change was genius too. You could share in an opponents increased wealth when they started developing their property AND if you sold off your investment at particular times you could also crash the value of your opponents property. It was fantastic. Cut-throat financial gaming with Dragon Quest and Mario characters. I'm sure I would have lost a few friends in the process of playing this, if I ever could have gotten my friends to join in. I can't tell you how many hours I spent playing this on the Wii, but it definitely ranked up there with my most played Wii games. Might need to revisit this in the near future...
Super Castlevania 4 is definitely a defining Snes game. That's one of the games I always think of when I think of that console. A great showpiece...and it just has that Snes feel to it.
#51. Legend of Zelda: The Wind Waker
I don't think Nintendo ever gets enough credit for their art direction in games. Critics will jerk off all over indie pieces of crap like Playdead for making Limbo or ThatGameCompany for Journey. But Nintendo is consistantly breaking out innovative art styles, and the Wind Waker is probably the ultimate example of that. People shit their pants when they first saw kid Link instead of the all growed up mature version from the N64, but once people started playing it and seeing how good this game was in motion, every shut their collective pieholes. When I first got to the end of Super Mario Bros. 2, the final scene had this cartoon-like scene of Mario sleeping in bed, and I always wanted to see a game that looked that good the entire time. When I saw the Wind Waker, that was the first time I really thought the dream had come true. And it certainly didn't hurt that the game was super fun (minus that triforce hunting segment towards the end). Some people didn't like the sailing, but I loved exploring the seas. Those moments when you'd be surrounded by nothing but blue, and then discover something floating in the ocean was always a great moment. Oh, and it's got the best Ganon of the entire series.
#50. Grand Theft Auto: Vice City
There is something to be said for familiarity. GTA:III was good but I found the violence and storyline off-putting. Then Vice City comes along with Ray Liotta, the greatest music of the 80's, and a setting ripped straight out of South Beach where I had recently started hanging out in real life and suddenly I'm sold!! Seriously, I can't emphasize how important these things made the game to me. My wife, who lived on South Beach for years would sit next to me while I played and point out which areas Rockstar directly lifted from the real world, and proceed to tell me which buildings were hotels she lived in or which places were restaurants she worked in. And yeah, while there was a lot of gratuitous violence this was really the game that proved that we could have good R-rated video games. Watching Tommy Vercetti float around town forging and breaking alliances to get whats his was a hell of a lot of fun... and maybe killing prostitutes was kind of fun too.
Vice City was badass. I'm all about the 80's and I wish we could go back there so I wouldn't have to witness the nonsense of the modern day. So anything in this setting is an instant plus. When you add it to GTA of all things, it's just a match made in heaven.
#49. The Dagger of Amon Ra
Dear god the lengths I went through to play this game. The Dagger of Amon Ra was the sequel to this great mystery adventure came called the Colonel's Bequest and when I saw this was about a mystery involving an Egyptian display at a museum I was sold. It wouldn't be that easy though. When I first bought the Dagger of Amon Ra, my PC wasn't powerful enough to run it so I returned it. A friend later told me about "boot disks" and how they could help me run it. This time the game started, but still didn't run well enough to play for long. A year went by and we upgraded the family computer so the first game I bought for it was Ra. Unfortunately that copy had a disk error and the game froze about 20 minute into it. FINALLY the 4th copy worked. And remarkably, through all of that the game still lived up to my hopes and expectations. Though I'm pretty sure my local PC store thought I was up to something nefarious given how many times I bought and returned it.
Anyway this is a point and click adventure game that doubles as a classic Agatha Christie styled mystery. The cast of character gets starts off in the double digits and over the course of the story people get off'ed one by one until there's not too many left. It sort of helps you figure out who the killer is, provided you don't get yourself killed in the process. Anyway it was a real unique story that stood out amongst the very crowded adventure game market. Even it's 1920's setting made it feel like something very special, and it actually inspired a lot of interest in the decade in me. As far as the game itself, it might not have been the most fair game in the world, as you really had to play the game through twice to figure out "whodunit" and actually get the motivation behind it. But hey that just meant more replay value, something that a lot of PC adventure games don't give you.
So many Wii games I should have bought...oh well.
You're inspiring me to finally give Nintendoland a go.
If you've played it, how does Trauma Center New Blood compare to Trauma Team? Mortal Kombat wishes it was so brutal!