Its got some high reviews mixed in and all, but still, NOT the kind of reviews you want to see for a new game in one of gamings best franchises. This is fucking sad.
What on earth is going on with theverge's formatting?
Reading that review would be a journey equal to the game I imagine.
Resident Evil 6 reviews.
Polygon: 4/10 - Resident Evil 6 leaves players with the shell of a blockbuster game. It blusters along with massive explosions and insane plot twists, but it lacks a fundamental understanding of why action games are fun. In the end, Resident Evil 6 resembles one of its grotesque mutations - bloated, out of control, and recklessly trying to consume everything around it. Capcom has built a real monster here.
VideoGamer: 6 - Resident Evil 6 is not one but four games, and Capcom has done a beautiful and stupid thing in its attempt to recreate a rich, diverse and storied series into one single title. There are some great pearls to be found on Capcom's seabed, but lofty ambitions are this game's downfall and an inability to focus on any one of Resident Evil 6's disparate elements proves more than ever that this series needs to find itself.
IGN: 7.9 - Resident Evil 6 might be the biggest RE game ever, but it struggles to be the best, lacking a coherent vision.
GamerZines: 75% - An epic in every sense, Resident Evil 6 delivers action by the spadeful but little of it memorable.
OXM: 8 - Resident Evil 6 is an accomplished shooter on the whole, and a fittingly thunderous send-off for current gen Resident Evil. The next instalment needs to tighten the focus, deciding which ideas are worth sticking with, but this could be the definitive videogame blockbuster - huge, colourful and surprising.
Play Mag: 88% - Odd rough patch or misfire aside, Resident Evil 6 is bursting with innovation, content and confidence that shows Capcom knows exactly what it's doing with it's series. Now fully tooled up for co-op, this feels like Resident Evil worthy of modern times.
GamesBeat: 70/100 - Everything in Resident Evil 6 is bigger, louder, and prettier than its predecessors, but that does not necessarily make it a better game. While it finally embraces the adrenaline-fueled action the series has hinted at for so long, the rest is a schizophrenic mess. Capcom can't seem to decide whether Resident Evil is a campy blockbuster film (undoubtedly its greatest strength) or a serious reflection on the human condition. For all of our sakes, let's hope it chooses the former.
1UP: C+ - RE6 presents blockbuster-caliber entertainment, sure, but it also forces you to revisit rough portions of gameplay and rarely challenges a player outside of arbitrary difficulty levels and cheap deaths via phoned-in quick-time events. The unfortunate truth is that Capcom hasn't figured out a new way to terrify gamers in the eight years since RE4. While building on that game's masterful formula of stop-and-pop gunplay is a smart approach, RE6 serves as proof that too many compromises and too much empowerment can ultimately erode what makes Resident Evil, at its core, work.
Destructoid: 3.0 - It's bad enough that the game -- at its very best -- is so pedestrian, but to screw up in areas that even third-rate shooters manage to get right is something Capcom should find degrading. It's not enough to say that Resident Evil 6 is poor as a Resident Evil game. This is unexceptional tripe that becomes insulting once the woeful missteps come into play. Resident Evil 6 is not just a step back for the series, it's a step back for common garden, unassuming action-shooters.
God Is A Geek: 9/10 - The marketing slogan has been "No Hope Left", but Resident Evil 6 shows that there's plenty of life in the old dog yet, with plenty of hope left for the future. Resident Evil 6 is wonderful, sprawling and epic; they've listened to the fans and given them something special, and that's something that should happen more often. Don't let this one pass you by
Eurogamer: 6/10 - This game is blind to imagination and focus. Capcom's uncertainty about the series' identity post-Mikami (and post-Uncharted) is hardcoded into its structure: four campaigns offering different, flawed expressions of that potential. And the inevitable price for this wavering is a lack of coherence. Resident Evil 6 is an unwieldy tribute to the series' past, an uneven expression of its present and an unwelcome indication of its future.
Gamespot: 4.5 - Resident Evil 6's messy mix of annoying quick-time events and constant set pieces makes it a poor caricature of modern-day action games.
Bloody Disgusting: 9 - Resident Evil 6 might not revolutionize the genre, but it definitely reinvigorates the franchise in much like the fourth game did seven years ago. It can be a little goofy - okay, a lot goofy - but if you're a fan of the RE fiction, this offers one of the more compelling stories so far. In short, this game does for the action horror genre what Skyrim did for RPGs. The bar has been set, and Capcom has once again proven they know exactly what they're doing
Digital Spy: 4/5 - Resident Evil 6 is a very good game let down by a few poor design choices. Leon and Jake's campaigns, in particular, are hugely entertaining, showcasing the survival horror genre at its best. While Chris's campaign might well prove that two's company and three's a crowd, the excellent plot, cast of characters and additional content should ensure that Resident Evil 6 is revisited more times than Tall Oaks' pharmacy.
Official PlayStation Magazine UK: 7 - The game just about averages out to the good through volume and variety. As well as the basic shooting, there are puzzles, chases, fighter-jet sequences - a huge array of tonal variation. If you're going to sink 40 quid into something, this certainly gives you your money's worth, and when it's going well this is a competent and rewarding adventure. But it can just as easily swing off into a Dragon's Lair-style QTE section or an overly long, bland shooting tunnel.
Edge: 6 - Sadly, it's a game that redefines the series as a loose collection of action scenarios with a shared theme of mild sci-fi horror. It's a game so eager to please that it can't settle on an identity. And it's a game that marks a critical point in the series' history. Resident Evil might have lost interest in pure horror a while back, but it seems Capcom would rather you were thrilled than afraid.
Beefjack - Look, I'll champion Resident Evil 5 to the end. As a survival horror game it couldn't pass muster, but if the series was going to jump the shark I'd rather it landed somewhere worthwhile. And it did. 5 was a splendid co-op score attack game bolstered by short levels, natty level design and an inkling of terror. Most people missed that, but I spent weeks clinching all those S ranks. Resident Evil 6 embraces 5′s infatuation with the action side of things, but fails to capture any of its real glories. And as for the old games, forget it. Without its clunky idiosyncrasies Resident Evil 6 is just another vanilla-flavoured third-person shooter, albeit a very thorough one. And is there anything more depressing than that?
Metro: 5/10 - If Resident Evil wants to be an action game then so be it, but it needs to be a good one - not this linear, patronisingly simplistic time waster.
Joystiq: 2.5/5 - If every idea had come together without friction, and with the aid of Capcom's top-notch presentation, Resident Evil 6 would have been a tremendous action game. Instead, it's a fully-featured, sloppy, frequently frustrating attempt to do well by everyone. Everyone would do well to study its anatomy, to learn what happens to a series stuck somewhere between a new life and an old body.
My god, it's Deadly Premonition and Nier all over again. I'm still getting it since I loved the demo.
"Suddenly you’re engaging in firefights with soldiers that have machine guns, sniper rifles and rocket launchers - plus helicopters and tanks. This isn’t the first time we’ve seen some of these in a Resident Evil game, but it’s never been so pervasive. The implementation of a cover system and move-and-shoot controls add to this overall shift for the franchise, making it less about its core principles and more about trying to be something it’s not."---IGN
To me, this was one of the biggest problems I saw with this game when I played it.
phantom_leo said:Can't go through all the different reviews at the moment... What's the difference between PS3 and 360?
Mainly that one version sucks on the 360, and the other version sucks on the PS3.
I've read most of the reviews and I am going to try to sum up what they say. Everyone agrees this game is a frankenstein monster of a game thst tries to hard to please all kinds of fans but doesnt do well on any. Everyone agrees that its remarkable how much content there is but to some more crappy content is still crappy while others that like the game say its one of its biggest strengths. Co-op is great, better than RE5 but again those that simply hate the game dont care for the co-op much, those that like it say its fantastic.
The hate vs like pretty much boils down to the mechanics and the pacing of the game. Those that hate it seem to not enjoy the combat at all and really dislike how the game is always putting you into a QTE or some strange section where you have no real control. The camera is also an issue, so if you really hated the way the demo controlled and played you may fall into this category. The people that like it enjoy the combat and are more forgiving for all the QTEs. The give some praise at how ambitious the game is, at how its constantly trying new things but they do acknowlegde that its executed in a messy away with all the QTEs.
Dvader said:HERE WE GO!
Yeah that's real funny, for like half a second till it hit home how one of my favourite franchises is now a 6/10 game. I was going to hobo this anyway based on everyones reaction to the demo but now it's at SUPER hobo pickup, which means £10 a couple of years from now.
Someone shop the RE6 box onto the end of that stick^
Dvader said:
I've read most of the reviews and I am going to try to sum up what they say. Everyone agrees this game is a frankenstein monster of a game thst tries to hard to please all kinds of fans but doesnt do well on any.
FIX IT! FIX IT! FIX IT! FIX IT!
Yeah same here.Killerjuan77 said:My god, it's Deadly Premonition and Nier all over again. I'm still getting it since I loved the demo.
Dvader said:RE better not become another Sonic. One franchise that everyone laughs at is enough for me.
I would be shocked if Capcom doesn't do all they can to get Platinum Games working on the next game, with Mikami directing. They clearly don't have the people in house anymore that can create a Resident Evil masterpiece.
WOW RE 6 getting lambasted! The only good news is now I can save money not buying it and use it towards a Wii U game !
Eurogamer – 6/10
Destructoid - 3/10
GamerZines – 75/100
Polygon – 4/10
GIGA – 80/100
CVG – 8/10
G4TV - 2.5/5
Gametrailers – 8.8
Joystiq – 2.5/5
Gamespot – 4.5/10
PlayFront.de – 9.5/10
God Is A Geek – 9/10
Digital Spy – 4/5
OPM – 7/10
Shopto – ‘Good’
GameInformer – 8.75/10
Strategy Informer – 8.5/10
IGN – 7.9/10
OXM – 8/10
Bloody Disgusting – 9/10
Play Magazine – 80/100