Forum > Gaming Discussion > Official Xenoblade Chronicles X News and playthrough thread
Official Xenoblade Chronicles X News and playthrough thread
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Wed, 18 Feb 2015 19:15:15

So I have to buy the game again AND a new system on top of that? No. I'll play what I already have. I even thought of playing it on Dolphin, but I can't be assed to fiddle about with the installation and configuration shenanigans right now.

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Wed, 18 Feb 2015 19:55:21
3D is worth the extra expense, Steel. 3D > Dolphin!
Edited: Wed, 18 Feb 2015 19:55:39

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Fri, 06 Mar 2015 17:48:54

#661







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Fri, 06 Mar 2015 17:55:29

New info from the N.Direct

-Emphasis is on the battle system

-Switch between sword and gun for simple attacks. The more advanced techniques are called Arts, which are categorized into fighting, shooting, support and weakening arts.

-Time limit for recasting the same art

-Soul Voice allows to communicate with the party to use specified arts. It also allows you to plan out strategies and assign arts ahead of battle.

-Combos increase damage. Learn arts in order to generate combos. Doing combos will allow to deal 1.5x damage. Shooting from above or below will increase accuracy

-Double recast boosts arts strength

-Overclock Gear is introduced, which reduces recast waiting times. Using the same arts consecutively will up the damage, and even greater if tripled

-Enemy icons will display their level, among other information. An eye will indicate a visual search, a bolt means seismic activity. Enemies with a circle around the eye icon hunt in packs, and will call others for air.

-In regards to equipment, weapons come in melee and shooting varieties. Armor includes helmets, body armor, as well as arm and leg armor.

-As you use weapons and armor, the supplying company will develop new equipment products for use

-Equipment slots allow to customize weapons and armor with stat-modifying items

-Leveling up is through gaining experience. This can be both from battle and discovering treasure. Unlock the arts in specific classes to open more.

-Form teams of four characters. Guin has youthful strength, Doug is kind and uses heavy equipment. Other characters include Lao and Ilina.

-The end of the direct featured another weapon, dolls.

Xenoblade Chronicles X Details Advanced Techniques And How To Handle Monsters:

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_12_thumb.jpg

XenobladeX_12

Now that we know the basics of Xenoblade Chronicles X from details in our earlier report, here are details on the advanced battle techniques, and how to handle monsters.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/20150306_070101_thumb.png

2015-03-06_070101

As shown in the previous report, combat mainly consists of auto-attacks using close and long-ranged attacks, along with Arts abilities. Arts are more powerful and sound a lot more appealing to use, but auto-attacks actually have their own benefits, and can be just as important.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_23_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_24_thumb.jpg

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In addition to using auto-attacks while you wait for the recast timer of an Art, you can wait even longer until you use it again for a “Double Recast” bar to fill up, which makes it even more powerful upon the next use.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_25.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_26_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_27_thumb.jpg

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Auto-attacks might be weaker, but as Elma said in Monolith’s presentation, one can think of them as a way of doing a less damage for a short period of time, so you can unleash a powerful attack afterwards. Performing auto-attacks also fills up a “Tension” meter, which can be used to revive fallen allies once it fills up, so it’ll be important to keep up your auto-attacks.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_28_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_29_thumb.jpg

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Next up, is the “Overclock Gear,” a system that lets you unleash powerful attacks, but it’s something you’ll get later on in the game. Once it’s activated, you’ll get to continuously pull off Arts, one after the other, as it vastly speeds up the delay, with faster recasts. By successively using several Fighting or Shooting Arts in a row, a number counter will go up with the hits, resulting in massive damage.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_30_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_31_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_32_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_34_thumb.jpg

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Additionally, while using the Overclock Gear, it’ll make it possible to charge an Art to a “Triple Recast,” which makes it even more powerful than the Double Recast. Additionally, other party members can go into their own Overclock Gear, allowing you to do some devastating damage.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_20_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_21_thumb.jpg

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Speaking of doing high damage, Xenoblade Chronicles X also has a “part-breaking” feature, that will allow you to break pieces off monsters, similar to what you have in Monster Hunter-style games.

You can break parts off enemies to disable them from using that particular body part or weapon. Once a part is destroyed, it will give you a higher chance of acquiring special items as well.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_36_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_37_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_38_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/20150306_071702_thumb.png

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Monsters have symbols above them that indicate how they will aggro. Some of them do so via sight, while others catch wind of you through sound. Some monsters also team up, so if you hit any of their nearby buddies, the others will join in the fight. Some enemies will attack in hordes, so you’ll need to be careful when there are many bunched up together.

image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/XenobladeX_39_thumb.jpg

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image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/03/20150306_071843_thumb.png

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There are also exceptionally powerful monsters roaming around, so if you come across them when you’re at a lower level, it’ll be best to avoid them. Tatsu put it best when he said “running away is one of the most important tactics in Mira!”

Xenoblade Chronicles X will release in Japan on April 29, 2015 for Wii U. The game will also release in North America and Europe later this year.


Read more at http://www.siliconera.com/2015/03/06/xenoblade-chronicles-x-details-advanced-techniques-handle-monsters/#yhHbag78oFwJxXTy.99

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Wed, 11 Mar 2015 12:32:53

Edited: Wed, 11 Mar 2015 12:40:32

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Wed, 11 Mar 2015 13:25:23
+1

Xenoblade 2 looks like it has a bit more of the Xenosaga style to it than the last game did. I approve.

         1200923.png?77682175

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Thu, 12 Mar 2015 11:24:41

Wow







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Thu, 12 Mar 2015 11:54:16

This has to be the best year for RPG's in a LOOONG time. Tons of badass titles.

         1200923.png?77682175

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Mon, 16 Mar 2015 17:17:11
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Wed, 18 Mar 2015 16:31:35

I don't watched the battle direct and it was pretty good. The voice commands seem like a good system, seems quite deep. It won't be the best combat system as it is too similar to xenoblade but it will be good,

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Wed, 18 Mar 2015 17:01:49
Dvader said:

I don't watched the battle direct and it was pretty good.

*suspiciousfry.gif*

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Thu, 19 Mar 2015 11:45:16

xenoblade-2.jpg

xenoblade-3.jpg

xenoblade-4.jpg

xenoblade-5.jpg

xenoblade-1.jpg

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Fri, 27 Mar 2015 16:52:38















Artifically revealed screens from website^

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Fri, 27 Mar 2015 16:55:23





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Fri, 10 Apr 2015 15:19:13

Some translations from the online part from Cheesemeister:

#XenobladeX Cooperate and gain experience together. Form squads of 32 members to share free text Blade reports and explore efficiently.

#XenobladeX Approve of helpful Blade reports and popular posts will be shared across the game with everyone. Treasure Deals allow swaps.

#XenobladeX Squad Missions allow everyone to cooperate in defeating prescribed numbers of various enemies. Squad Quests are for 4 players.

#XenobladeX The degree of world exploration is tracked. World Enemies are large bosses to be fought together. There are 8 Unions to join.

#XenobladeX Ranking boards. You're not alone on your quest. Connect with others on your quest. Everyone and everything on Mira is connected.



And:



amazing scene (30mb gif)

http://giant.gfycat.com/ComfortableP...lasslizard.gif

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Fri, 10 Apr 2015 15:26:55

There are going to be Downloadbale data packs if you own the disc version and want faster loading times.

Field/Basic Data Pack (Large effect) : 2GB

Enemy Data Pack (mid): 2.7GB

Player Data Pack (mid): 3.6GB

Doll Data Pack (mid): 1.7GB

Mech customisation:




http://www.siliconera.com/2015/04/10/xenoblade-chronicles-x-details-different-types-dolls-fight/

Details^

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Fri, 10 Apr 2015 15:30:46


j/k

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Fri, 10 Apr 2015 15:47:23



Edited: Fri, 10 Apr 2015 16:01:43

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Mon, 13 Apr 2015 13:27:00

XCX mechs

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