I'm likely to cover it in a 2B || ~2B show about failing gracefully, because that's exactly what the problem is here, it didn't fail gracefully. How is it that at any point whatsoever, the failure to establish an Internet connection fails to load a game. It's unfathomable the design, or testing that allowed that.
It was a known issue in a hardware component. It's not really a console hardware design problem, but a software development and maintenance problem. What's I'm unsure of is at what end the real issue is. The only thing this should have affected are those directly associated with an Internet connection, which would be downloading PSN stuff, and syncing trophies. Nothing else.
Honestly, I suspect the majority of blame is on the developers, with an assist by Sony. Likely it's part of the SDKs Sony provided for trophy syncing that resulted in the crapout, but that's not an excuse to let your game die if the connection drops for unknown reasons.
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Tell me to get back to rewriting this site so it's not horrible on mobilei was pretty angry because i wanted (and was planning) to play demon's souls on that day, and that just threw it off. i know it was only one day but still.
also this has revealed that something else could surface somewhere down the line to render the console completely useless and that is not a very reassuring thought
gamingeek said:Since there were no long term consequences I think it was generally easily forgotten. Unless people lost save data and trophies. Did they?
i didn't lose anything. but it was just so random, and so serious that it kind of shattered my confidence and left me worried about the console randomly and all of a sudden being rendered useless at any point in the future.
bugsonglass said:gamingeek said:Since there were no long term consequences I think it was generally easily forgotten. Unless people lost save data and trophies. Did they?i didn't lose anything. but it was just so random, and so serious that it kind of shattered my confidence and left me worried about the console randomly and all of a sudden being rendered useless at any point in the future.
It is kinda unbelievably stupid that something like that could happen. I mean it would have been an unbelievable clusterfuck if it had bricked systems. Literally crazy unbelievable.
I wanted to bring up the PS3 Leap year meltdown now that some time has passed.
In listening to other gaming podcasts I'm amazed at how little attention has been given to the shutdown now that it has passed. It was an event that had no compare in the history of gaming. I mean, most PS3 consoles could not operate for 24 hours, that's huge. What if the same number of Samsung TV's stopped working for 24 hours? Or iTouch's shut down?
It seems like Sony is getting a free pass from the game press, and from their users. They are clearly ignoring it, having not addressed it since it was resolved.
A couple of years ago after a similar period of XBL outage Microsoft gave the option of two different XBLA games to download -- they were crap games, but at least they were acknowledging their error. What do we get from Sony? Bupkis. Not even a real apology.
Now I'd much rather have a 24 hour outage over the mental anguish it is to be a 3 time 360 victim, but it is disturbing that as the tech advances in our consoles details can be overlooked that can turn our machines into paperweights over night (much like the issues car manufacturers are now having since changing over to fly-by-wire systems).
So what do you think? Is Sony getting a free pass? Was the shut down a big deal? Does it portend some greater issues with console design these days and into the future?