1 - This blog is full of win
2 - Fix the title
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Tell me to get back to rewriting this site so it's not horrible on mobile---
Tell me to get back to rewriting this site so it's not horrible on mobileChinatown Wars, from what I can tell, doesn't try to simply be a low-polygon clone of GTAIII. It reimagines the older top-down style of the original games, and takes the mechanics of the later ones. Throw in some touch controls and it's not quite as simple as saying, ugly - 7/10.
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Tell me to get back to rewriting this site so it's not horrible on mobileNow I don't agree about giving it some horrible score. If its a quality port it should be scored accordingly, but I can understand why its getting no attention.
And yes every single wii game should be blasted for not being HD. I cant believe I have to play a modern console on SD to make it look nice. Nintendo made a huge mistake and they should pay for it by having people complain.
Chinatown wars is completely different Aspro its a custom made platform exclusive.
It's not the case of exactly the same game with a lower level graphics suddenly being reviewed as a dud and not worth your time.
Dvader they could make Twilight Princess with N64 graphics and it would still be as good. But we're not talking such a huge drop here. You can play RE5 on an HDTV then RE4 on an SDTV and your eyes wont be crying. You're online comparison is pretty poor to me, yes the player count has dropped to 10 but its exactly the same, all the design, geometry, modes, weapons, upgrades its all there exactly the same, even with host migration AND far superior controls. If it was good then its good now, we're not talking a decade long lull here. I have no idea what you mean when you say that you doubt the wii could handle the experience, it does.
And its the nature of the reviews that is totally bogus. I can understant it not getting attention but the tone and details of the reviews suck ass. They dont even give it a fair shake, they barely sound like they played it. They make WTF comparisons, they play it on a TV which makes it look like ass and then complain about visuals. They dont customise the controls then complain about it. They play 1 level then write a review.
And this is the same game they were 10/10-ing before, suddenly its a bad game?
No, its exactly the same game with a lower level of graphics. So knowing that and going by logic the only reason everyone jizzed over it was because of the graphics.
1up haven't half assed the review and they gave it an A- rating.
"Basically, you can take everything from our 2007 review of the original version and apply it to Reflex, and that's pretty dang respectable. The woefully uncredited team at Treyarch deserves some props for faithfully -- not necessarily exactly -- bringing over Modern Warfare's single-player campaign and multiplayer modes. No, of course it doesn't look quite as good, and runs at less than 60 frames per second, but it's a necessary evil that's not worth harping on. The intense missions are still there, as are the characters, the plot, the great sound design, and of course, the gunplay. So what if there are a few less plumes of smoke on the battlefield? "
At least they are consistent, it isn't a half assed "teh graphics are worse so its bad" waste of reading.
Also, you have to consider Modern Warfare 2 releasing on the same day. Activision was stupid to do this. They should have released Reflex a year ago OR port MW2 on the Wii instead.
But I agree with your blog because I can apply your reasoning to other games that got reviewed like this. Like NSMB Wii. I really think the DS game took away the excitement and could-be accolades from the Wii version because a lot of reviewers, *cough* IGN,*cough* criticized it that way, which is unfair since NSMB Wii is obviously the superior game in every way. The IGN reviewer is strange because he gave the DS version a 9.5 yet gave the Wii one a 8.9 even though he clearly said the Wii one is a much better game. And can you believe he actually said that he felt NSMB Wii was a step back from Super Mario Galaxy? You can't spell ignorant without "IGN!"
So my opinion on Reflex? I understand why reviewers would dock it lower and paid no attention to it and I'll be honest to say that it'll be hard for me to even want to play Reflex especially since I played Modern Warfare 1 on my 360 to death already. Maybe that's how they feel too, but then again, they are supposed to be professionals even though they don't review like one a lot of the times.
But you're points are valid, GG. Just saying Activision is stupid.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Yeah I know there are some wii only owners out there, yeah this game is probably awesome for them. But everyone else have played this game and the better version of it. It's not just that it doesn't have pretty graphics anymore, its that its 2 years old and everyone on the planet has played it already.
Say RE5 gets released on the Wii in 2011 it wont get nearly the same scores it got. Its not cause the game is bad its cause its a lesser port of an old game.
RE5 Pffft edition if it comes out on Wii.
But seriously, reviewers need to review the games on their own terms. If RE5 released on Wii with better than RE4 graphics with better aiming and exactly the same design and modes, if it does get pffft reviews and 7.0s I would find it to show up reviewers on graphics like reflex does.
They dont review the game, they turn it on to compare the graphics to the version they know, then phone in a review.
Now it is up to the review to put himself in the shoes of a wii only owner and give a true review. Sadly they don't seem to be doing that. I don't expect the same scores as the original games for the reasons I posted above but if CoD4 is in tact as you claim it is, it should still be a highly rated game.
This post I found summed up how I feel when playing some games. I'm currently playing COD MW Reflex on wii and last year I played World at War on Wii too.
What did I say last year with that title?
And what did IGN say about the HD console versions of World at war last year?
So this is the crux of the matter, as with last years World at War, Reflex is exactly the same game, the same design as the big brother version with worse graphics but better controls.
If you want to get bogged down in minutia the wii version has only 10 players online and no voice chat. Other than that its all modes, all the campaign all the multiplayer maps along with controls that faaaaar better than last years World at War.
And yet the reviews are hugely telling. You see the problem here is that the design of Mordern Warfare can't hold up. There is nothing special here in gameplay terms. Halo 1 has better AI then this game, grenades are constantly falling at your feet, enemies are endlessly respawning, the levels rely on trigger points. It's a game which is virtually on rails. And yet it tries to disguise this structure with sensory overload. It throws so many enemies at you, you feel as though you can't catch your breath and it hopes that the visual pizazz of HD versions will have you wowing at how cinematic everything is.
Now this is where reviewers are being shown up. Their reviews for this Wii version have been terrible. For a start most of them sound like they have phoned in the reviews, others have terrible factual innacuries and are wearing rose tinted specs to the point of absurdity.
Some still make bizaare comments about the controls, despite them being several times better than last years world at war. Despite there being 5 presets and infinite options for tweaking, reviewers still cant find that sweet spot or even take the time to tweak the controls to their liking? Isn't it the responsibility of the reviewer to explore the options the game allows? Especially in an IR shooter where your enjoyment of the game relies so heavily on the controls?
Then there are WTF statements from some rose tinted goggled reviewers claiming that WaW on Wii had better visuals, which is blatantly wrong.
One review I read from NOM sounded like he had played the first level, then kicked on multiplayer and called it a day. Another made clear that they were playing it on a huge HDTV and complaining about the graphics. Well no shit sherlock, when you try and stretch 480 lines over a 1080 line television of course its going to look like shite.
Eurogamer made the same inane comment, making it abundantly clear that they were playing on an HDTV.
Let's look at it this way, what if the next generation of TVs came out, the ones a step up from HDTV and they made all HD content look like ass? Would you expect reviewers to be playing PS3 and 360 games on these new TVs and then claiming the graphics were ass? No? Well why should it be any different with Wii which is made for SD displays?
But the worst part of the reviewers is that they basically boil down to "The graphics aren't as good as 360 and its two years old" and then they call it day.
Just because something is late doesn't mean its bad. If the same game, the same design, the same story, modes and weapons is suddenly SO terrible with a lower level of graphics then what does that tell you about how games are being reviewed? I hate to use the term blinded but that's what its boiling down to. If a game can look suitably "epic" or cinematic it gets +++++++ points all over.
If Bioshock as it existed today was put on Xbox 1 with identical design and with Xbox 1 graphics it would be getting 8.0 scores.
So yes, graphics can add to the experience and yet that wholly omits the notion that controls, which actually directly affect gameplay, can enhance the experience too and in IR shooters that's paramount and reviewers dont seem to give any recognition to that fact.
At the end of the day I find Modern Warfare to be a fairly ordinary, overated game, I would 8.3 it based on the single player. This same game, same design on an HD system somehow becomes this AAA rated, worldwide sales phenom.