Forum > Podcasts > The Press Room Episode #92
The Press Room Episode #92
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Tue, 19 Apr 2011 09:45:44
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Download or Listen Here

Yodariquo and Vader give their impressions of games like Enslaved (PS3), Mass Effect 2 DLC (PS3), Castlevania: Lords of Shadow DLC (PS3), El Shaddai Demo (PS3), Killzone 3 (PS3), Bioshock (PS3) and Starcraft II (PC) before getting into the gaming news of the week.


News
Yodariquo
37:47 Project Cafe - Nintendo's Next Console?
1:09:45 Crytek Would Like 8 GB of RAM in New Consoles
1:10:52 Rumored Wii Price-Drop to $150 USD

Vader
1:12:28 Capcom's Annual Press Show - Captivate
1:27:52 New Sonic Game


Running Time: ~1:36:45, Size: ~22.6 MB

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Links:

Intro Music by Nestrogen

Outro Music by Spamtron

Edited: Tue, 19 Apr 2011 10:53:34

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Tue, 19 Apr 2011 09:48:07
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The most ignored Official Nintendo peripheral was not the E-reader.  It was this piece of shit:

Gamecube Ethernet Adaptor.

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Tue, 19 Apr 2011 14:46:16
+1

When you were talking about the Sony and what they'll do with their next gen console I had a nasty flashback to an arguement with Carnage regarding why Sony should have waited an extra year on the PS3 launch. I need to punch somebody now.

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Tue, 19 Apr 2011 15:01:37
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You know I think the biggest stumbling block for the Motion Plus was Ubisoft and Red Steel 2.  That's game's delay screwed up everything. When it missed launch, all of the hype for it essentially faded into nothing.  Had it launched aside Wii Sports 2 as planned it's sales probably would have been much better and I think more developers would have developed for it.

Also, don't forget WiiWare darling Rage of the Gladiator uses it, and actually makes you realized was a MP Punch-Out would be like.

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Tue, 19 Apr 2011 15:04:06
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Yeah that is strange that Sega never did more with the Wiimote. I mean, this is the company that came out with maracas controllers for Samba De Amigo. They couldn't figure anything else out?

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Tue, 19 Apr 2011 15:41:48
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When the revolution comes, you will all pronounce "Robio" right. People are already marching towards the site, so you'd best fall in line now.

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Tue, 19 Apr 2011 19:38:22
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robio said:

Yeah that is strange that Sega never did more with the Wiimote. I mean, this is the company that came out with maracas controllers for Samba De Amigo. They couldn't figure anything else out?



They were still stumbling through growing pains with Sammy for a lot of the Wii's existence.  You'd think with their franchises the Wii could have been a Dreamcast 2 though.

robio said:

You know I think the biggest stumbling block for the Motion Plus was Ubisoft and Red Steel 2...



I disagree.  I think by the time the M+ came out they had already lost support.  And then Nintendo did their usual peripheral neglect abuse.

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Wed, 20 Apr 2011 20:28:08
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It was weird being NPD week and not having it even mentioned on the podcast.

Even though they weren't giving out numbers any more I thought there would be leaks.

I guess if you charge -- what -- something like $12,000 a year for access to that data, you don't want all the value being lost. They don;t haev their prices up on their site like they used to.

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Thu, 21 Apr 2011 23:14:56
+1
aspro said:

It was weird being NPD week and not having it even mentioned on the podcast.

Even though they weren't giving out numbers any more I thought there would be leaks.

I guess if you charge -- what -- something like $12,000 a year for access to that data, you don't want all the value being lost. They don;t haev their prices up on their site like they used to.

I'll talk about it next week, so much with Nintendo it wasnt even worth it.

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Fri, 22 Apr 2011 20:57:57

Listening now!

I was the one that just said 'No' not Foolz.

PC screenshot

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Fri, 22 Apr 2011 21:43:42

Also, I disagree with your take on Enslaved.  Yes it's a Uncharted clone -- and that's great -- we need more of them.  Uncharted is an amazing game, why not copy it, particularly when the entire 360-exclusive user base has not been exposed to it.

Just as with Uncharted you can't fall in the platforming sections, but later in the game there are challenges introduced to make platforming more challenging -- like having to time flames, gears, falling suppports.

The characters are well considered and touching -- there are plenty of humorous moments and the combat can be enjoyingly challenging.

They also added a tactical component, with you directing Trip around.  Vehicle levels, the cloud hover board, the complexity to the main characters relationship -- all made for some original and enjoyable gaming.

It gave me hope for the DMC re-boot.

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Fri, 22 Apr 2011 21:47:54

^ I dont know, the game just bores me. It doesnt do anything that great.

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Sun, 24 Apr 2011 14:57:17
+1

The mini game in BioShock is based on Pipe Dream!

_______________________________________________

Anyone else remember how the VIRTUAL CONSOLE wasn't even announced until it was a few weeks/months before the Wii Launch? Cafe is certainly being approached differently, but I still believe Nintendo will reserve some facts as surprises!

_______________________________________________



Edited: Sun, 24 Apr 2011 16:23:41
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Sun, 24 Apr 2011 17:56:40
+1

I completely believe you will hear Project Cafe details BEFORE E3. Yes, as early as next month, just before the rumored price drop. Around the same exact time as the release of the Black Wii last year.

This E3 will be ---ALL--- about 3DS.

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Thu, 28 Apr 2011 03:28:33

I've played Killzone 2 for maybe 5 times longer than Killzone 3. Nyaa

Great podcast so far!

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