Forum > Gaming Discussion > What the hell?
What the hell?
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Tue, 06 Aug 2013 15:37:49
Foolz said:
aspro said:

Anyone, once exposed to the breadth of video games, should be able to find some aspect of the form that they cannot live without.  This could be playing Sudoku on a DS, DDR on a PS1, GH on a PS2 or The Sims on PC.  There is somehting for everyone, therefore, there is no reason why anyone, once informed, shoudl not be enjoying video games.

Indeed, but the same applies to pretty much anything of this nature.

Agreed.

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Wed, 07 Aug 2013 19:32:50
+1
It's an outlet.  If you meet your needs through another means, then it's not something you need to get into.  People need an outlet for stimulation, relaxation, social engagement and a sense of mastery.  Some get all of these from gaming.  Personally to a degree I get all but relaxation when it comes directly to actually playing games.

However, all of these can be replaced by other hobbies.  Gaming's growth market is convenience and value, though.  Relatively speaking, cheap and incredibly easy to access.  The downside is the social aspect is less direct.

In terms of popular appeal, some areas of resistance can come from community hostility, social stigma, intimidation factor and perceived age appropriateness/target demographic.

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Tell me to get back to rewriting this site so it's not horrible on mobile
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Country: UN
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Thu, 08 Aug 2013 03:51:53
Yodariquo said:
It's an outlet.  If you meet your needs through another means, then it's not something you need to get into.  People need an outlet for stimulation, relaxation, social engagement and a sense of mastery.  Some get all of these from gaming.  Personally to a degree I get all but relaxation when it comes directly to actually playing games.


However, all of these can be replaced by other hobbies.  Gaming's growth market is convenience and value, though.  Relatively speaking, cheap and incredibly easy to access.  The downside is the social aspect is less direct.

In terms of popular appeal, some areas of resistance can come from community hostility, social stigma, intimidation factor and perceived age appropriateness/target demographic.

Yeah, that is still a thing.  I am sure train collecting started out that way too, but these days, if you think "train collector" you don't think of a kid, you think of some old dude who looks like Wilfred Brimley.  So there is hope.

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