Capcom Releases Their Sales Targets
For Marvel VS Capcom, Dead Rising and Monster Hunter !
andriasang.com news
aspro
1up Noob - Monster Hunter 3 review
B - and reviewed by a newbie to the series
1up.com impressions
gamingeek
3D 360 Announcement at E3?
Can't we stay on the motion gimmick before we move onto the 3D gimmick?
t3.com news
aspro
Activision's Q1 Financials Report
Remain #1 Third-party on Wii and DS. Plenty of other news.
providingnews.com news
aspro
Sega Pushes Xbox 360 and PSP This Year
DS and Wii get fewer titles and lower sales targets
andriasang.com news
gamingeek
The Guardian reviews Sin and Punishment 2
"it's one of the most imaginative Wii games currently available "
guardian.co.uk impressions
gamingeek
Sin and Punishment 2 Lost gamer review
"spectacular and rewarding"
thelostgamer.com impressions
gamingeek
NPD: one of the worst months in game history
Rumours that Wii Supplies were constrained again
industrygamers.com news
gamingeek
The Music of No More Heroes 2
The composers give insights
originalsoundversion.com editorial
gamingeek
Display:
Order by:
Recently Spotted:
*crickets*
Iwata: USA slow to react to trends.
Actually isn't it Nintendo who was always slow to react to trends? Isn't that how they ended up going with the Wii strategy in the first place? They were always slow to give the gamers what they wanted in terms of hardware & 3rd-party software support. If they were quicker to react to trends or just not so stubborn, like CD's, demo's, controller design, mature games, etc over the years, they likely wouldn't have lost so much fanbase pre-Wii.
.....hehehe, pre-Wii....
Jezus... Is that all? I bought a copy 'cause of Iga. I tried playing it while completely smashed once, it didn't go over well.
I thought you were trolling there, but damn it, you are right! And look at the Gameboy -- except for the casing that stayed in stasis for a decade.
Huh? First I've heard of this.
The interview says it picked up pace after a while, much like all Wii games renowned as bombs, so, that's plenty for a game nobody wanted and should have never been made.
Eurogamer rated Oblivion a perfect score, are they questioning themselves? They should, much like every high profile outlet, that game was broken with its design choices like scaled loot that made exploring worthless as whether in a dungeon or out in the wilderness you got the same (shitty) reward and only the scenery was different. Morrowind was so much better, but it had flawed controls. Still a better game overall. Oblivion improved the controls (but combat was still hardly exciting after a while, just hacking away) and killed off everything else with generic fantasy settings instead of wondrours weird locations, no unique loot whatsoever and thus no feeling of progression, and a lame LOTR for infants main story. Basically fantasy GTA with its repetition and lack of depth.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
My complaint was that they killed off Patrick Stewart in the first 4 minutes of the game. Oh shit -- SPOILER -- I guess.
-- going to bed --
I think Nintendo has been trying to create new trends these days at a low cost. Not so much giving gamers what they want in conventional thinking, but giving gamers what they don't know they want yet. Or showing the other possibilities out there.
But all at a low production cost for themselves.
You've ruined it for everyone.
It's glitches were funny. I remember though when I got bitten by a vampire because I slept in a cave at night. It put you on this unbelievable quest that was such a pain in the ass it became legendary. And in the end Bethesda made some fountain or something DLC that you had to pay for, to remove the vampires curse.
Yup, the glitches were the best part!
There were so many niggling things in it that really annoyed me, but it was good overall.
The only thing that I found a little pointless was making a world so large that it took so long to traverse, you pretty much warped everywhere anyway and endured loading times anyway.
It's the same for games that put tons of enemies on screen and you can only interact with the ones closest to you anyway.
So after spending some time with the game, let me say this on Lost Planet 2:
If you haven't got mates to play it with, don't pick it up. The AI is fucking hopeless, and there are moments where you NEED more than yourself.
did you get to the open world yet? make sure you learn Beta from the giant worm thing in the marsh before you go on.
so powerful in the early parts of the game
___
Listen to Wu-Tang and watch Kung-Fu
People reading reviews.
I'm somewhat considering Red Dead Redemption. I'm not a western fan in general but the reviews so far are good enough to tempt me to try it later on.
Been playing more GTA IV Lost and the Damned today. Kept failing this mission where you had to escape the building after a drug bust because of the controls. Rockstar were nice enough to park several cop cars, a helicopter and numerous enemy AI around the exit
I thought the story was going somewhere but it seems like disjointed piecemeal stuff at this point. Saw naked male genitals in digital form for the first time. I expected this in Gay Tony, not in Lost and the Damned.
One thing that is bothering me about LATD is that I only have the one safehouse and so I have to trek back for ages to save the game properly or face taxis and loads.
Ninininininininini.
I'd pick Morrowind over Oblivion any day of the week. Still, Oblivion is a very enjoyable game.
Much to my dismay, the thing kept spawning anyway, and thus I learned the ways of life.
So, it's shit?