GG Weekly Videogame News RSS Feed
[neogaf.com] May NPD of no numbers LA Noire is king neogaf.com news Dvader
All future Kojima Pro games will have Vita versions and transfarring ps3center.net news Dvader
[tinypic.com] NOE release list states that Skyward Sword and Mario 3DS will be released in August tinypic.com news Iga_Bobovic
[vg247.com] Bungie Hold Photoshoot for "Steampunk Game" Hmmmm. vg247.com news aspro
[gameinformer.com] Pachter: U Two Years Late Also doesn't like name. gameinformer.com news aspro
[giantbomb.com] THQ Shuts Down KAOS Studios (Homefront) Long rumored closure of NY studio occurs. giantbomb.com news aspro
Epic and Bethesda Hacked Maybe we can just assume everyone is being hacked from now on? 1up.com news aspro
[gamasutra.com] Last Week's UK Charts Duke dethrones LA Noire. gamasutra.com news aspro
[siliconera.com] Who is remastering all these PS3 HD Collections? Fight out inside siliconera.com news gamingeek
[destructoid.com] Tekken Wii U Destructoid preview destructoid.com impressions gamingeek
[pcgamer.com] PCGamer Reviews Duke Nukem: Forever "80/100" "only a good game and not an amazing one" pcgamer.com impressions aspro
[vg247.com] Carmack Likes U's Specs Also talks about politics of Wii releases. vg247.com news aspro
[vg247.com] Saint's Row XBLA and 3DS Not Proceeding XBLA game was incurring, "really high costs". vg247.com news aspro
[gameinformer.com] 360 Getting New Processor [UPDATE - Old News] Less heat, less manufacturing cost. gameinformer.com news aspro
[kotaku.com] E3: A Split-Second Look at the Zelda Tribute Dungeon... ...In Mario 3DS! kotaku.com media phantom_leo
[destructoid.com] E3: X-Com is Looking Good Less like BioShock, More like Pokemon. Errr... Okay. destructoid.com impressions media phantom_leo
Reggie: U's Form Factor is "Quite Near Final" Also says not concerned of sales impact on Wii. industrygamers.com news aspro
[siliconera.com] Sonic 4: Episode 2 Still in the Works No release date, but coming "soon". siliconera.com news aspro
[vg247.com] Suda Teases No More Heroes 3 for U "things started swirling in my head" vg247.com news aspro
[gameinformer.com] Double Fine Now Owns Publishing Rights to Psychonauts Any digital sales revenue goes to them rather than Majesco. gameinformer.com news aspro
[eurogamer.net] THQ Shuts Down Warhammer 40K Studio Specifically, Warhammer 40K: Kill Team. eurogamer.net news aspro
EA CEO John Riccitielo Interview Jeff Bezos is his hero (amazon CEO). industrygamers.com news aspro
[joystiq.com] Steam Adds Free-To-Play Games Hobo party. joystiq.com news aspro
[joystiq.com] U GPU is  Modified Radeon R770 Says Engadget. joystiq.com news aspro
[eurogamer.net] Pachter: LA Noire Didn't Sell Enough he wanted ...ONE MILLION sales. eurogamer.net news aspro
[gamasutra.com] Feature: 8 Ways To Make a Bad Tutorial Design insights. gamasutra.com editorial aspro
[gamasutra.com] THQ: Homefront Franchise Continuing As expected what remains of KAOS is moving to Canada. gamasutra.com news aspro
[gamasutra.com] EA Opening EA Sports Stores Real stores, made of physical materials. gamasutra.com news aspro
[metacritic.com] Alice Off to a Slow Start 68 on Metacritic Ten reviews in so far. metacritic.com impressions aspro
[giantbomb.com] Giantbomb Reviews Duke Nukem "2/5" "sloppy, cobbled together" Now below 50 on Metacritic. giantbomb.com impressions aspro
[eurogamer.net] 90% of PSN Users Have Returned Free games probably helped. eurogamer.net news aspro
[siliconera.com] Final Fantasy 14 Patch Delayed for Two Weeks MMO is still free, and still under construction. siliconera.com news aspro
[gameinformer.com] Rumor: Timesplitters 4 in Development for Next Gen Next xbox announced in a year. gameinformer.com news aspro
[joystiq.com] Disneyland Kinect Preview Enchanting mini-gmae collection for kids. joystiq.com impressions aspro
[giantbomb.com] Halo: Reach Gets iOS App Provides stats. Also news about Bungie Aerospace. giantbomb.com news aspro
Half-Minute Hero XBLA Promo Footage New HD graphics for former PSP game. andriasang.com media aspro
Lulzsec Take Down EVE Online and Minecraft As well as Escapist and League of Legends. 1up.com news aspro
[arstechnica.com] Ars Technica Reviews Duke Nukem "ugly game that exists to celebrate ugliness" arstechnica.com impressions aspro
[vg247.com] Bungie *NOT* Making a Steam Punk Game They were lending space to another company. vg247.com news aspro
[arstechnica.com] U 50% More Powerful Than PS3 "for God's sake, I should hope so!" arstechnica.com news aspro
[gamasutra.com] May Sees Lowest US Game Retail Since Oct. '06 Down 14% over last year. gamasutra.com news aspro
[eurogamer.net] MGS 3D Will have 4 GB Cart (Twice the Normal) I can't believe we're back to talking about MB on carts. eurogamer.net news aspro
[gamesradar.com] Gamesradar hands on HOTD Overkill extended One last note: the 3D is not very good so far gamesradar.com impressions gamingeek
[gamesradar.com] Gamesradar hands on SSX Don’t worry, this is still the SSX you love gamesradar.com impressions gamingeek
[gamefront.de] 10 screens of Soul Calibur 5 Mitsurigi looks boss gamefront.de media gamingeek
RE Revelations interview Gyro controls....... maybe modojo.com news gamingeek
Famitu review details: Earth Seeker and more Mass Effect 2 as well 1up.com impressions gamingeek
[metacritic.com] Nintendo Power review Ocarina of Time 3D "As amazing as Ocarina of Time has always been, it's gotten substantially better on the Nintendo 3DS handheld." metacritic.com impressions gamingeek
[pocketgamer.co.uk] Pocketgames reviews Ocarina of Time 3D 10/10 - " The benchmark for 3DS gaming has just been officially raised." pocketgamer.co.uk impressions gamingeek
[eurogamer.net] Eurogamer 10/10 review of Ocarina of Time 3DS "The improvement really is astonishing. It never even looked this good inside my head, never mind in reality." eurogamer.net impressions gamingeek
[kotaku.com] Giant Enemy Crab developer dead? Okamoto in trouble? kotaku.com news gamingeek
Borderlands 2 in development screwattack.com news gamingeek
[computerandvideogames.com] Kinect: We're two years away from entirely new genres Says Forza dev - "If I'm honest, I still think the development community is just getting started" computerandvideogames.com news gamingeek
[eurogamer.net] Eurogamer 8/10 review for SSF4 2 arcade So Arcade Edition is exactly what it appears to be: a tempered update that lacks the immediate wow factor of its predecessor, but offers an extra layer of refinement on an already winning formula. eurogamer.net gamingeek
[computerandvideogames.com] Sony did delay the announcement of PSN hack Documents released by the Japanese Ministry of Economy computerandvideogames.com news gamingeek
[computerandvideogames.com] Bleszinski: Xbox 360 isn't maxed out although it would be like getting "water from a stone" computerandvideogames.com news gamingeek
[computerandvideogames.com] Wii U will attract first-person shooter devs - Iwata Hear why inside computerandvideogames.com news gamingeek
[computerandvideogames.com] Smartphones not a threat to Vita - Sony computerandvideogames.com news gamingeek
[computerandvideogames.com] Glasses-free 3D TV 'in 10 years, minimum' - Sony computerandvideogames.com news gamingeek
[computerandvideogames.com] DMC video interview reveals gameplay details computerandvideogames.com news gamingeek
[eurogamer.net] Nintendo: 3DS sales "below expectations" eurogamer.net news gamingeek
[gamasutra.com] Critical Reception: Duke Nukem Forever "heart-breakingly disappointing on almost every level." gamasutra.com editorial gamingeek
Grasshopper Working on Evangelion Rhythm Game I s*** you not andriasang.com news gamingeek
[mcvuk.com] Did Sony hold out about PSN outage? Claims that Sony "deliberately attempted to downplay the seriousness of the situation by not fully disclosing information" mcvuk.com news gamingeek
[gamefront.de] Tekken Tag Tournament HD pics gamefront.de media gamingeek
[ign.com] Phil Spencer talks all things Halo ign.com news gamingeek
[gamefront.de] 22 Screens of FF XIII - 2 gamefront.de gamingeek
[gamekyo.com] Renegade Ops images gamekyo.com gamingeek
[gamekyo.com] Images Spider-Man : Edge of Time gamekyo.com media gamingeek
[gamekyo.com] Forza 4 video presentation gamekyo.com media gamingeek
[time.com] You can use Wii U controller in the next room And other Iwata tidbits here time.com news gamingeek
[nintendolife.com] Ocarina of Time 3D NL 10/10 review  "Beautiful visuals, improved controls, exceptional pacing and engrossing gameplay" nintendolife.com impressions gamingeek
[computerandvideogames.com] Ocarina of Time 3D CVG 9.4 review  "years from now people will still be playing and enjoying this game" computerandvideogames.com impressions gamingeek
[cubed3.com] Ocarina of Time 3D Cubed 9/10  review " a timeless adventure, challenging gameplay and a lengthy campaign" cubed3.com impressions gamingeek
[joystiq.com] Joystiq hands on RE Revelations joystiq.com impressions gamingeek
[develop-online.net] Crytek: We're bringing our tech to Wii U CryEngine will also have 'deep support for Kinect' develop-online.net gamingeek
[videogamer.com] Michael Ancel on Wii U Is it next gen? videogamer.com news gamingeek
More Zelda Skyward Sword Screens wiiz.fr media gamingeek
About a billion Ocarina of Time 3D pics nintendo.co.uk media gamingeek
[kotaku.com] Hands on with Heroes of Ruin 3DS kotaku.com impressions gamingeek
Itagaki Looking Into Wii U Devil's Third But Devils 3rd won't be out till 2013 andriasang.com news gamingeek
All things HD interviews Iwata allthingsd.com news gamingeek
[eurogamer.net] EA Stands erect with Tiger Woods Very happy with his "performance" eurogamer.net news gamingeek
[engadget.com] Cryengine is pretty much up and running on Wii U Says Crytek engadget.com news gamingeek
Activision: Wii U is friendly to core gamers And more relevant to the games they make industrygamers.com news gamingeek
[gamesradar.com] E3 2011: Nano Assault hands-on preview From Gamesradar gamesradar.com impressions gamingeek
[kotaku.com] Eguchi is sure there will be a Metroid Wii U Animal Crossing developer Katsuya Eguchi, kotaku.com news gamingeek
[gamasutra.com] XBLA Sales Analysis - May 2011 gamasutra.com news aspro
[vg247.com] X-Men Destiny E3 trailer Anyone intrested in this game? vg247.com gamingeek
[gametrailers.com] Ninja Gaiden 3 video interview gametrailers.com news gamingeek
New Star Fox 64 3D Trailer andriasang.com media aspro
[vg247.com] EA Pulls Crysis 2 Off Steam Leaves it on other download services though. vg247.com news aspro
[joystiq.com] Nintendo Snaps Up U Trademarks Wii U Sports, Music, Fit, Zapper and Balance Board. joystiq.com news aspro
Mirror's Edge 2 "Could Happen" “We’re actively looking at how to bring it back in the right way.” ripten.com news aspro
Cliffy-B "Zero Chance" of Gears Coming to PS3 So there is a chance... (albeit zero). industrygamers.com news aspro
1UP's Child of Eden Review "B+" It's like Rez. 1up.com impressions aspro
[gamespot.com] Duke Nukem Forever GS review 3.0, Homer play it! gamespot.com impressions Dvader
[officialnintendomagazine.co.uk] ONM review Ocarina of Time 3D - 98% Well, no videogame better expresses the creative might of Nintendo officialnintendomagazine.co.uk impressions gamingeek
[gonintendo.com] 3rd parties talk Wii U support Ubisoft, Activision, Take Two and EA gonintendo.com impressions gamingeek
Iwata Adds to U Controller Confusion After saying U supports two, he now says Nintendo won't. industrygamers.com news aspro
[gamespot.com] Brink Developer Hiring Up Since Brink sold almost a million - Brink 2? gamespot.com news aspro
[sega.com] SEGA Releases Sonic 20th Anniversary Figurine "only 1,000 made in the world." sega.com news aspro
[tinycartridge.com] Solaroboto Coming to North America XSEED to publish action RPG. tinycartridge.com news aspro
1UP's Review of Alice "B-" Weird review. Nothing but bitching, but a good score. 1up.com impressions aspro
[gameinformer.com] 4J Will Develop Minecraft for 360 They did the PS3 version of Oblivion. gameinformer.com news aspro
[gameinformer.com] Trailer for Latest LA Noire DLC "Nicholson Electroplating" gameinformer.com media aspro
[arstechnica.com] Ars Reviews Alice "Solid platforming, tedious length" arstechnica.com impressions aspro
[giantbomb.com] Giantbomb Reviews Alice "4/5" Little long, but otherwise enjoyable. giantbomb.com impressions aspro
[eurogamer.net] Nintendo: Mario Has Lost His Roots Galaxy producer wants to remove exploration elements in Mario 3DS. eurogamer.net news aspro
Kinect Dev Kits Available to Everyone Free. 1up.com news aspro
[mcvuk.com] Anonymous stops PSN attacks Says that selfish PS3 owners were butthurt mcvuk.com news gamingeek
[computerandvideogames.com] Sony upping Vita support to PS3 levels Admits that they didn't properly support the PSP computerandvideogames.com news gamingeek
[eurogamer.net] Carmack Rage interview Among other stuff eurogamer.net gamingeek
[eurogamer.net] PS4 & Xbox 720 to be 10 times more powerful - Carmack So much for Wii U downports eurogamer.net gamingeek
[gamekyo.com] Rise of Nightmares Kinect screens gamekyo.com media gamingeek
[computerandvideogames.com] Iwata: Wii U controller 'is the TV remote of the future& computerandvideogames.com news gamingeek
[computerandvideogames.com] Wii U has our heads exploding in a good and bad way Says EA Sports computerandvideogames.com news gamingeek
[eurogamer.net] New Rage screenshots eurogamer.net media gamingeek
[eurogamer.net] Shadow of the Damned combat trailer eurogamer.net gamingeek
[eurogamer.net] Witcher 2 Xbox has easier difficulty To make it accesible eurogamer.net news gamingeek
[eurogamer.net] Duke nukes Take-Two share price eurogamer.net news gamingeek
[gamekyo.com] Shadow of the Damned boss video gamekyo.com gamingeek
[gamekyo.com] Devil May cry HD collection confirmed gamekyo.com news gamingeek
[gamesradar.com] Gamesradar Aliens CM preview gamesradar.com gamingeek
N-Europe review Ocarina of Time 3D 10/10 The title is almost eponymous with quality and should be in every gamer's collection. n-europe.com impressions gamingeek
[gamespot.com] Koizumi of Nintendo, interviewed On 3DS mario and more gamespot.com news gamingeek
[vg247.com] Motion+ Was Almost Dropped from Skyward Sword Wii Sports dev convinced Aonuma to include it. vg247.com news aspro
[vg247.com] Bioware Latest Hacking Target Neverwinter Nights user information exposed. vg247.com news aspro
[siliconera.com] Devil May Cry HD Collection Outed? Spanish retailer lists it, along with box art. siliconera.com news aspro
2K Fires PR Firm That Threatened Critics of Duke "The Redner Group no longer represents our products" industrygamers.com news aspro
U Dev Kits Are Underclocked? Credible source: N'Gai Croal. industrygamers.com news aspro
[vg247.com] Half-Life 3 Rumor More than a bit dubious. vg247.com news aspro
[vg247.com] Uncharted Was Not Conceived as a Trilogy No reason not to go on forever, says creator. vg247.com news aspro
[tinycartridge.com] TV Series Gamecenter CX Released in English On Kotaku. Must see. tinycartridge.com news aspro
[vg247.com] Dragons are Skyrim's Oblivion Gates You pick when to interact with them. vg247.com news aspro
Last Week's Japanese Sales Yakuza top selling PS3 game of year, PSP still on top. andriasang.com news aspro
Activision: Call of Duty Still "On the Rise" Activision still thinks the FPS will gain in popularity. industrygamers.com news aspro
[giantbomb.com] Duke's PR Firm Threatens Publications They didn't like the reviews apparently. giantbomb.com news aspro
[gameinformer.com] Lulzsec Releases XBL User Information XBL data is amongst 62,000 other records from various sources, including PayPal. gameinformer.com news aspro
[computerandvideogames.com] (CVG) Best Overall Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best RPG Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best Fighting Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best Platform Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best Shooter Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best Racing Games E3 2011 computerandvideogames.com phantom_leo
[computerandvideogames.com] (CVG) Best Action Games E3 2011 computerandvideogames.com phantom_leo
[vg247.com] Darksiders Crew Talk About Development (VIDEO) Specifically their first game. vg247.com editorial news aspro
[gameinformer.com] SEGA Working on New IP for Vita Shooting for launch. gameinformer.com news aspro
Growlanser 4 Trailer (PSP) No chance it will leave Japan. andriasang.com media aspro
Tales of Xillia Commercial andriasang.com media aspro
[eurogamer.net] New Killzone 3 DLC Detailed Two new Guerrilla Warfare maps and two Warzone maps. eurogamer.net news aspro
Pitchford Breaks Silence on Duke's Reception Also, voice actor calls out "clueless critics". industrygamers.com aspro
[gamasutra.com] Analysis of May's NPD's Gamasutra's monthly summary. gamasutra.com editorial news aspro
[gamasutra.com] Mortal Kombat DLC "Season Pass" Announced Pay up front for all DLC, get discount. gamasutra.com news aspro
Gamepro reviews Ocarina of Time 3DS 4.5 stars out of 5 gamepro.com impressions gamingeek
[gamesradar.com] Gamesradar review Ocarina of Time 3D 9/10 - The definitive version of gaming’s most revered and respected adventure gamesradar.com impressions gamingeek
[ign.com] IGN review Ocarina of Time 3D 9.5 ign.com impressions gamingeek
[gamasutra.com] The Wii U Announcement's Impact On U.S. Wii Sales Press coverage surrounding Nintendo's Wii U "will have a chilling effect on Wii sales" in the U.S. gamasutra.com editorial news gamingeek
[mcvuk.com] 1.5 million 360s sold in Japan Over 6 years mcvuk.com news gamingeek
1up review Ocarina of Time 3D - B+ Is that like an 8.8? 1up.com impressions gamingeek
[gonintendo.com] Ocarina of Time 3D GoNintendo review 9/10 " Ocarina of Time 3D is a true system-seller, and I'm sure I'm not the only one that feels that way." gonintendo.com impressions gamingeek
Four reasons to dig Sonic Generations 3DS Sega pulled six exclusive (and secret) locations from the Genesis and Dreamcast days you won't find on Xbox 360 and PlayStation 3 modojo.com impressions gamingeek
Nintendo Europe website goes 3D for Zelda Check out the nifty rotating effect nintendo.co.uk news gamingeek
Ocarina of Time 3D video review from Game Xplain gamexplain.com media gamingeek
[computerandvideogames.com] Duke Nukem Forever in 2 minutes of video The only way to experience this crapola computerandvideogames.com media gamingeek
[computerandvideogames.com] Fear 3 launch trailer computerandvideogames.com media gamingeek
[computerandvideogames.com] Hitman Absolution Avatar items on Xbox Live computerandvideogames.com news gamingeek
[eurogamer.net] SEGA hacked in a blur of blue fur Who's next? eurogamer.net news gamingeek
[eurogamer.net] Ubisoft: 360 and PS3 price cuts coming Vital to revitalise UK marker eurogamer.net news gamingeek
[capcom.co.jp] Official RE Revelations website opens capcom.co.jp media news gamingeek
[ign.com] DOA: Won't Somebody Please Think of the Children? Why is DOA being banned as child porn now? ign.com editorial gamingeek
[metro.co.uk] Metro review Ocarina of Time 3D - 10/10 This is not just one of the best video games ever made it's one of the greatest achievements in any entertainment medium. metro.co.uk impressions gamingeek
[eurogamer.net] New Wii U hardware for devs in June/July SEGA: "we're finding it to be quite powerful" eurogamer.net news gamingeek
[eurogamer.net] Sega "intent" on Aliens Marines on Wii U eurogamer.net news gamingeek
[develop-online.net] SEGA making new Vita game with ex-SEGA race devs develop-online.net news gamingeek
[mcvuk.com] EA CEO wants COD to "rot from the core" mcvuk.com news gamingeek
[gamefront.de] PS3 Battlefield 3 gameplay gamefront.de media gamingeek
[eurogamer.net] PSP on Vita details - Dual analogue and more The system can also upscale and smooth PSP games' graphics. eurogamer.net news gamingeek
[gamekyo.com] Sly Cooper 4 gameplay gamekyo.com media gamingeek
[gamekyo.com] Little Big Planet Vita video gamekyo.com media gamingeek
[gamekyo.com] Battlefield 3 PC screens gamekyo.com media gamingeek
[gameinformer.com] Itagaki comments on Ninja Gaiden 3 gameinformer.com news gamingeek
[joystiq.com] Shinobi 3DS preview from Joystiq "So far, Griptonite seems to be totally onto something with this game" joystiq.com impressions gamingeek
[gamespot.com] GameSpot: Now Playing - Zelda: Ocarina of Time 3D video gamespot.com media gamingeek
Last Story trademarked in the US of A Hope? trademarkia.com news gamingeek
[eurogamer.net] Bioware Hoping to Fix Dragon Age 2 With DLC "try and address some of the comments" eurogamer.net news aspro
[businesswire.com] Sexy piece of kit for PS3 slim and 360/ 360 slim. carry case, speakers and 15.5 inch monitor for gaming on the go with either of your best home consoles. businesswire.com _Bear
[vg247.com] Epic Looking for Gears 3 To Sell 6 Million Cliff wants 6, but thinks 10 is possible. vg247.com news aspro
[vg247.com] Free WiiWare Game for US Residents Take survey now. vg247.com news aspro
[joystiq.com] Gamestop Selling $100 Refurbed 360's Roll the dice. joystiq.com news aspro
[joystiq.com] Red Kiosk Movie Thing Now Stocks Games $2 a day, latest titles. joystiq.com news aspro
[gonintendo.com] Wii and Wii U are white because it leads to broader appeal, says Miyamoto gonintendo.com news Ravenprose
[siliconera.com] Game Republic Closes Former Capcom developer's start-up folds. siliconera.com news aspro
[joystiq.com] Iwata Asks: Ocarina of Time joystiq.com news aspro
[eurogamer.net] Iwata Said No to Zelda Compilation NOA asked permission for Wii compilation of past titles. eurogamer.net news aspro
Zynga Suing Farmville Copycats Harvest Moon sighs. 1up.com news aspro
[joystiq.com] Codemasters Turn Off GRID Servers No more PS3 or PC multiplayer online. joystiq.com news aspro
Retailer Talks About New PS3 No external changes, lower power use and weight. andriasang.com news aspro
Tekken dev talks 3DS developement Some good insights into 3DS rendering given gamernode.com news gamingeek
[giantbomb.com] Giantbomb's Child of Eden Review "3/5" "an achingly sincere game with a serious case of freshman philosophy" giantbomb.com impressions aspro
[abc.net.au] Lulzsec Wants to "Destroy" SEGA Hackers "We love the Dreamcast, these people are going down." abc.net.au news aspro
[tinycartridge.com] Mutant Mudds - Platformer Coming to eStore "looks fun, in a “‘90s PC shareware platformer” kind of way." tinycartridge.com news aspro
Gearbox Lavishes Duke Crap on Fan With Old Receipt Patient dude gets LOTS of swag. ripten.com news aspro
[vg247.com] Take2's Stance on U: "Looking Into It" "If it takes hold of the market, that is good for us." vg247.com news aspro
[siliconera.com] The origin of the Names Metroid and Samus Aran Hiroji Kiyotake and Yoshio Sakamoto revealed how both names came about. siliconera.com news aspro
[siliconera.com] SEGA's Free to Play MMO Now on Steam "Spiral Knights" siliconera.com news aspro
[eurogamer.net] Sony: No PS4 for "quite some time" Impossible to advance "what we have" eurogamer.net news gamingeek
1up reviews Infamous 2 B+ 1up.com impressions gamingeek
[gamekyo.com] Uncharted 3 images gamekyo.com media gamingeek
[joystiq.com] Joystiq review Ocarina of Time 3D It sets a new standard for modern remakes of past-generation titles joystiq.com impressions gamingeek
[gameinformer.com] Wii U circle pads more advanced than 3DS ones And more info from Miyamoto here gameinformer.com news gamingeek
Gamespy Ocarina virgin reviews OOT 3D Gives it 4.5 stars out of 5 gamespy.com impressions gamingeek
[gamespot.com] Gamespot video review: Ocarina of Time 3D gamespot.com media gamingeek
[youtube.com] Reggie on Jimmy Fallon videos Shows off Wii U, Skyward Sword and Kid Icarus youtube.com media gamingeek
[giantbomb.com] Giant Bomb's Infamous 2 Review "4/5" "inarguably worth playing" giantbomb.com impressions aspro
[eurogamer.net] Crytek Denies New Xbox Rumor Also gives details about DX11 patch for Crysis 2. eurogamer.net news aspro
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Wed, 15 Jun 2011 07:36:46

Would you guys use this feature? link

Just made a suggestion in the suggestion thread, please comment over there.

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Wed, 15 Jun 2011 07:39:45
aspro said:

Would you guys use this feature? link

Only in Finland.

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Wed, 15 Jun 2011 10:04:42

Doodley Doodley Douche

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Wed, 15 Jun 2011 10:46:47

robio said:

I don't know why Carmack even bothers commenting on consoles or handhelds. It's not like he really develops for them. A couple of his games have been ported but unless I'm forgetting about something he's shown more interest in mobile games than anything other than PC's.

Good point.

robio said:

On that Tekken Wii U article they talked a lot about the custom features like drawing on your character, ad there was something both funny and sadly accurate:

For instance, you can draw on your opponents face if you beat them in a match, and whatever you draw there may stay on their character for up to a year. In the video above, someone draws a goatee and rosy cheeks on Kazuya. I'm betting that in real life, we'll be seeing a lot fewer goatees, and a lot more cartoon genitalia.

Yep.... that's get ready to see a cock drawn on the side of Kazuya's face.

For a year? LOL

Dvader said:

I still dont drink it.

That aspect is the one I dont get, I dont mind drinking in a party atmosphere but the I am sad let me drink it away I dont get or I don't need. I can handle my sorrow just fine. Nyaa

The one time I sorrow drank I ended up drunk on a bus stop bench, then pissed against the side of a UK equivalent of Wallmart, dressed in a tuxedo. Then I crashed into some wheelie bins and got carried home by two strangers.

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Wed, 15 Jun 2011 10:52:27

Speaking in an interview with Destructoid, Suda said that he was aware that he had promised NMH3 for the next Nintendo console, and said he has no plans to break hearts on the matter.

Suda is awesome Happy


This is fun boxart:

Edited: Wed, 15 Jun 2011 11:08:35

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Wed, 15 Jun 2011 10:56:42


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Wed, 15 Jun 2011 11:19:30
gamingeek said:

Dvader said:

I still dont drink it.

That aspect is the one I dont get, I dont mind drinking in a party atmosphere but the I am sad let me drink it away I dont get or I don't need. I can handle my sorrow just fine. Nyaa

The one time I sorrow drank I ended up drunk on a bus stop bench, then pissed against the side of a UK equivalent of Wallmart, dressed in a tuxedo. Then I crashed into some wheelie bins and got carried home by two strangers.

We need to go out drinkin'.

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Wed, 15 Jun 2011 11:28:16

I'm happy for Double Fine. They made Psychonauts, they should be making the profits from it, and own the rights.

About the Wii U controller....is anyone really upset that it won't be able to handle more than 2 at a time? I've always thought the whole 4 controller thing was an overrated feature, and a gimmick. Sure, there's been a few games in the past it came in handy for, but for the most part you really don't need more than 2-player multi-player on the same console. Especially these days with online multi-player.

Its certainly never been a system selling feature....PS1 outsold N64 by a large margin with only 2 controller ports, and PS2, the best selling console of all time...also only had 2 controller ports, and outsold Gamecube, Xbox, and Dreamcast COMBINED.

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Wed, 15 Jun 2011 11:32:11

I love the idea of being able to play Wii 2 games on the new controller if I want to, but I have ZERO interest using a Wii Remote to play a game on the new controller. Using a controller on a controller? All set.

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Wed, 15 Jun 2011 11:32:15
edgecrusher said:

I'm happy for Double Fine. They made Psychonauts, they should be making the profits from it, and own the rights.

About the Wii U controller....is anyone really upset that it won't be able to handle more than 2 at a time? I've always thought the whole 4 controller thing was an overrated feature, and a gimmick. Sure, there's been a few games in the past it came in handy for, but for the most part you really don't need more than 2-player multi-player on the same console. Especially these days with online multi-player.

Its certainly never been a system selling feature....PS1 outsold N64 by a large margin with only 2 controller ports, and PS2, the best selling console of all time...also only had 2 controller ports, and outsold Gamecube, Xbox, and Dreamcast COMBINED.

It supports one Wii U controller and 4 Wii remotes at the same time.

It supports 2 Wii U controllers at the same time, but the controller comes with the console and is not sold separatly so I guess you would have to bring your wii u controller to a friend who also had a wii u for those sorts of 2 player games. I don't think many games will support this anyway.

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Wed, 15 Jun 2011 11:34:28
edgecrusher said:

I love the idea of being able to play Wii 2 games on the new controller if I want to, but I have ZERO interest using a Wii Remote to play a game on the new controller. Using a controller on a controller? All set.

LOL

Hey look how they changed the ice cavern in 3DS zelda:

Edited: Wed, 15 Jun 2011 11:39:16

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Wed, 15 Jun 2011 11:37:49

You know there will be Wii 2 controllers on ebay and shit. lol

I don't remember the Ice Cavern looking like that...its been a long time.

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Wed, 15 Jun 2011 12:00:06
edgecrusher said:

You know there will be Wii 2 controllers on ebay and shit. lol

I don't remember the Ice Cavern looking like that...its been a long time.

That is the last chamber of the ice dungeon and then you break through to the little room and play the ocarina to warp out. It had a star effect on the wall.

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Wed, 15 Jun 2011 12:10:52
Videogamer said:

TimeSplitters 4 in development for next Xbox and PlayStation.

Microsoft is gearing up to announce the successor to the Xbox 360 at E3 2012, and Crytek is already developing a new TimeSplitters game for the next generation of consoles, VideoGamer.com can reveal.



Specifications for the new machine have not been finalised, but Crytek is using Microsoft's DirectX 11 as the current basis for next-generation development. Tessellation, multithreaded rendering, and compute shaders are the three headlining features for DirectX 11.



The Crysis 2 developer says that Microsoft will announce the existence of a new Xbox within the next 12 months, hinting that an E3 2012 reveal is likely. Crytek believes that Microsoft will announce and launch its new machine ahead of rival Sony, though the developer is also investing resources into next-generation PlayStation development.

The information was detailed to VideoGamer.com by a high-ranking industry source at Crytek, who stated that TimeSplitters 4 is currently being demonstrated internally, is being built with CryEngine 3, and was being shown privately in video form at E3 2011.



Crytek UK, who produced the other three games in the series as Free Radical, is still handling the development.



Both Microsoft and Crytek declined to comment.



The source reports that the graphics on TimeSplitters 4 are noticeably improved over current generation technology, with the DX11 tessellation effects allegedly having a huge impact on the visuals. Crytek believes that the game - and CryEngine 3 itself - will be seen as the cornerstone of next-generation development.



Crytek has invested heavily in DirectX 11 development primarily to focus on the new consoles, with the upcoming DX11 patch for the PC version of Crysis 2 being used internally as a benchmark of anticipated hardware trends.



As for the game itself, the new TimeSplitters is reported to focus on the series' branching paths and exploratory nature, with sandbox-style gameplay elements a big priority. The current goal is for levels to feature multiple routes that lead to the same overall conclusion.



Speculation about TimeSplitters 4 has been running since 2007. Since its initial announcement the game was even pegged to be a Wii-exclusive before languishing in development hell and being put on hiatus in 2009.



What does this mean for Halo 4, then, which was stated as an Xbox 360 game during its E3 2011 reveal?



Crytek has also recently announced that the CryEngine will support Nintendo's upcoming Wii U hardware. "Crytek's support for Wii U is definitely going to happen," said CEO Cevat Yerli.



Younger gamers might not be aware of the TimeSplitters series. 2005's TimeSplitters: Future Perfect was the last game in the franchise, and 2000's TimeSplitters was a well-received PS2 launch title, but the highlight of the series is undeniably 2002's TimeSplitters 2.



Crytek snapped up Free Radical in 2009 after the studio was forced into administration following the lacklustre critical and commercial performance of its PS3-exclusive shooter Haze. The Nottingham-based studio was rebranded as Crytek UK.



Crytek UK's last job was to handle the multiplayer portion of Crysis 2. "Whether it has enough mettle to compete in the long-term is another question - and one that will be tested over the coming months - but from this initial glance it certainly seems like there's enough in Crysis 2's multiplayer to at least tide people over until the autumn," I wrote in VideoGamer.com's 9/10 Crysis 2 review.

So, as I know literally nothing about direct X, any version. I hear Wii U uses direct X 10, so will that cripple the hardware when the next 360 and PS4 come out with DX11 support?

GAF says:

Not really,


Any game made for the PS4/720 should easily be scalable down to the Wii U. Which was not the case for the Wii.


i don't know why people keep overlooking this.


i guess they'll keep on overlooking this until Wii U continues getting multiplatform support after the PS4 and 720 come out.


even if the PS4 and 720 are based on DX11 parts, there is little to nothing that those parts can do that 770 chipsets can't also do. it'll just be a matter of scaling things down enough that it runs on the Wii U. it can share the same engine, and tools and so forth. it conceivably would just need toned down shaders, geometry and texture sizes.


the API changes of DX11 were more about standardising things that were already possible (computing on the GPU and tesselation etc). that won't really be an issue with a fixed hardware design like the Wii U will have.


or to put it another way, does anyone think that UE4 won't run on DX10 parts?

Edited: Wed, 15 Jun 2011 12:57:41

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Wed, 15 Jun 2011 12:54:20

Non-microsoft consoles don't use directx. What matters is hardware support for certain features like a particular version of pixel and vertex shaders, tessellation, or whatever else tends to come alongside new directx versions, but of course can work even outside directx with open gl or whatever else. Still, ingenuity goes a long way. An example of that is Crysis 2 which still doesn't have even DX10 support on PC yet has all the graphical features Crysis 1 DX10 had, like godrays, though I'm sure they'll pull even more off if they ever bring support for that. In any case, DX10.1 has all the DX11 features, but not on the same level, so downports could still happen, just as DX10+ games are ported down to the DX9 level hardware of the current consoles.

Unless the PS4 and Nextbox are delayed enough to catch some brand-new technological jump that isn't yet on the horizon, I don't think WiiU will have problems getting multiplatform games, assuming it doesn't bomb completely. Most new and upcoming technologies revolve around lighting and shadowing complexity, physics complexity, and other such things that you can tone down without much effort and keep the overall look and gameplay intact since the rest things are using the same old normal mapping, high resolution textures, high complexity geometry, etc, that we've been seeing already. With all systems outputting in HD the field is evened out further. For now, I don't see a reason for WiiU to be neglected even if the other systems are twice as good.

If things go really well for Nintendo they could easily start with PS360 upports, and end with PS4/Nextbox downports, with all sorts of 1st and 3rd party exclusives inbetween. This could enable them to have their own generational cycle that starts earlier and also ends sooner but still provides roughly the same years of support for owners. Hopefully. Maybe their next system will be just in time to be the first to support some new technology past the PS4 and 720, cripppling the other companies' ability to wow people in the same way.

Edited: Wed, 15 Jun 2011 13:22:06
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Wed, 15 Jun 2011 12:59:13
Agnates said:

Non-microsoft consoles don't use directx. What matters is hardware support for certain features like a particular version of pixel and vertex shaders, tesselation, or whatever else tends to come alongside new directx versions, but of course can work even outside directx with open gl or whatever else. Still, ingenuity goes a long way. An example of that is Crysis 2 which still doesn't have even DX10 support on PC yet has all the graphical features Crysis 1 DX10 had, like godrays. In any case, DX10.1 has all the DX11 features, but not on the same level, so downports could still happen, just as DX10+ games are ported down to the DX9 level hardware of the current consoles. Unless the PS4 and Nextbox are delayed enough to catch some brand-new technological jump, I don't think WiiU will have problems getting multiplatform games, unless it bombs completely. Most new technologies revolve around lighting and shadowing complexity, physics complexity, and other such things that you can tone down without much effort and keep the overall look and gameplay intact since the rest things are using the same old normal mapping, high resolution textures, high complexity geometry, etc, that we've been seeing already. With all systems outputting in HD the field is evened out further.

Thanks for that. What is this tesslation I keep hearing about?

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Wed, 15 Jun 2011 13:06:09

It's like an evolution of the Level of Detail (LOD) systems we've had where you could sort of recognise when a character, building or piece of environment that starts far away was switching on the fly into more detailed forms as you got closer and closer with three or four different states, in order to keep performance high.

Tessellation is the same thing but much, much smoother and the developers don't have to make those 3 or 4 states by hand for every character and every structure and everything, only use a method similar to normal mapping, that the engine then interprets and converts into actual geometry (rather than a lighting trick like normal mapping is). This tends to be used to allow much, much higher detail models than previously for the super up close states, without making the switch obvious at all when it's further away. I'm not entirely sure but I think it can also be used for better culling processes (the game doesn't render what's out of view in order to keep performance up, but  this is handled very rigidly), like not even rendering the high quality version of a character's backside when you're looking at him from the front and things like that.

The blossoms in the WiiU birds demo could be using something like tessellation, since it would be a complete waste of resources if the system had to render all those detailed individual flowers even when you were too far to even tell they're so well done, though it could also just be regular LOD that only looks so smooth because of the strict movement through that particular scene. Other uses would be some dragon's bumpy skin with all sorts of details, small spikes, whatever shit, that would just be visible when super close. Or invididual bricks on the side of a building. Or rocks on the road. Basically, anything that you see normal mapping used for, but this time creating actual geometry that you can look around rather than a trick that can just disappear from certain angles. Actual polygonal detail, not a flat texture that light reacts to as if it was polygonal.

Edited: Wed, 15 Jun 2011 13:26:17
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Wed, 15 Jun 2011 13:07:28
edgecrusher said:

About the Wii U controller....is anyone really upset that it won't be able to handle more than 2 at a time? I've always thought the whole 4 controller thing was an overrated feature, and a gimmick. Sure, there's been a few games in the past it came in handy for, but for the most part you really don't need more than 2-player multi-player on the same console. Especially these days with online multi-player.

Not a big deal to me. I did enjoy Mario Party with 3 or 4 people in college, and my kids play Wii Party with their friends now, but those are the only times I've experienced a time when I used more than 2 controllers at a time. So I think I can do without.

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Wed, 15 Jun 2011 13:25:59
Agnates said:

It's like an evolution of the Level of Detail (LOD) systems we've had where you could sort of recognise when a character, building or piece of environment that starts far away was switching on the fly into more detailed forms as you got closer and closer with three or four different states, in order to keep performance high.

Tessellation is the same thing but much, much smoother and the developers don't have to make those 3 or 4 states by hand for every character and every structure and everything, only use a method similar to normal mapping, that the engine then interprets and converts into actual geometry (rather than a lighting trick like normal mapping is). This tends to be used to allow much, much higher detail models than previously for the super up close states, without making the switch obvious at all when it's further away. I'm not entirely sure but I think it can also be used for better culling processes (the game doesn't render what's out of view in order to keep performance up, but  this is handled very rigidly), like not even rendering the high quality version of a character's backside when you're looking at him from the front and things like that.

The blossoms in the WiiU birds demo could potentially use something like tessellation, since of course it would be a complete waste of resources if the system had to render all those detailed individual flowers even when you were too far to even tell they're so well done, though it could also just be regular LOD that only looks so smooth because of the strict movement through that particular scene. Other uses would be some dragon's bumpy skin with all sorts of details, small spikes, whatever shit, that would just be visible when super close. Or invididual bricks on the side of a building. Or rocks on the road. Basically, anything that you see normal mapping used for, but this time creating actual geometry that you can look around rather than a trick that can just disappear from certain angles. Actual polygonal detail, not a texture.

Great description there, I get it. It sounds like you should be able to get similar effect from clever programming. Honestly though I haven't noticed a great deal of LOD popping into place on my 360. I guess I am too busy focusing on what is closest to me anyway.

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Wed, 15 Jun 2011 13:27:53

Well it depends on the game. Maybe everything is relatively low detail so it doesn't switch things except when they're too far away to notice. Or maybe the levels are made with twists and turns so that your view past a certain distance tends to be blocked and you miss the changes. Or maybe the depth of field blurs everything right to the detail switch. Etc. But tessellation can be used to extreme effects with near pre-rendered CG quality, with super smooth surfaces and all sorts of detail on everything including characters, their accessories, buildings, roads, the whole environment, without crippling performance due to how dynamic it is so that everything out of view or just a little further away dynamically shifts to an appropriate level of detail that isn't obvious to the eye. So, I don't think clever programming could make up for this kind of extreme usage situation that may well become the standard in a few years. WiiU hopefully can support it to an extent, probably not fur such extreme situations (I don't think anything less than the most top of the line and overclocked systems with multiple GPUs can run some extreme tessellation tech demos well) but I think ports are a given regardless.

Edited: Wed, 15 Jun 2011 13:38:28
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