Gamesmaster reviews Tomb Raider 90%
"How on earth are they going to top this in the sequel? Because of one thing there can be no doubt. Lara is back.”
gamingeverything.com impressions
gamingeek
PlayStation 4 CPU runs at 2 GHz: rumour
Previous leaks put the clock speed at 1.6 GHz, but that was for development kits. The final clock speed for the 8-core AMD CPU will be bumped up 2 GHz according to our source
ps4daily.com
gamingeek
Lego City Undercover: an open world delivered by comedians
"The team behind Lego City Undercover has learned a lot from actor Steven Seagal."
polygon.com impressions
gamingeek
SEGA confirms Sonic Dash in development for iOS.
Sonic is heading for mobile and not coming back
clickonline.com news
robio
Devil Survivor 2: Break Code announced for 3DS
Devil Survivor 2 was initially a DS title that launched July 2011 in Japan.
gematsu.com news
aspro
Fired Groupon CEO Drops Battletoad Reference
In his final letter to company.
theatlantic.com news
aspro
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gamingeek (2m) Archangel3371 (5m)
Yeah that card should be able to handle anything and everythign you throw at it.
Decent rig Aspro, should be ok for a while!
Buying the new Mario isn't a very good excuse. Makes it sound like they're beaten by a better game. Which they are. But let's be honest, it's more that for all their whinging for multiplats, they're just gonna buy that multiplat on a different console.
Nice PC Aspro, that should be able to run pretty much everything on high settings. great price you got too.
So what team at Ubisoft was working on AC4? Clearly not the AC3 team.
I thought all of Ubi made AC?
Regardless, it's kind of telling that they are abandoning all the assets of AC3 and jumping straight to 4. They probably know that they've squeezed all the juice out of this franchise 2 games ago with BroHo.
It seems the 3DS is slowly but surely becoming the home of old school SNES/PSX type RPGs much like the DS was before it (but without all of the "imagine" bullshit and pet training games), which is nice both for the platform to start developing an identity as well as for gamers who can't seem to find those types of games on home consoles much anymore. There's a lot of good word of mouth surrounding games like Devil Survivor and Etrian Odyssey etc. Personally they may be a little too hardcore for me but I'm pleased both that they exist and also that there's enough of an audience for them. Can't wait for Fire Emblem
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Listen to Wu-Tang and watch Kung-Fu
I wish that it were. But all those games you mentioned are post PSX.
I hedged my bets by gettign both the handhelds in hopes of corning the traditional JRPG market. So far all I have is the promise of DQ7 on 3DS and enjoying PSX RPGs on Vita via PSN.
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I sound like a jerk re-reading that, but have not the ability to put it more politely, sorry
No, it doesn't at all read like that don't worry.
Maybe it's premature to call the 3DS that and at this stage it may be more wishful extrapolation of what the DS stood for when it came to RPGs but there are hints that it may be moving towards that niche (at least in Japan).
It is even more premature with the Vita but certainly steps like P4G are in the right direction
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Listen to Wu-Tang and watch Kung-Fu
Have you guys read the Crytek bloke's interview?
He is all about how games should be persistently multiplayer from the get go and they should be played in a social environment network like facebook or twitter and stuff like that. If that is a vision of the future, then it really does seem like my days as a gamer are numbered.
I'm a single mothafuckin playa dammit
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Listen to Wu-Tang and watch Kung-Fu
I ignore everything from Crytek these days. They are so overrated.
If single player games ever stop being made, then stick a fork in me for I am done. Thankfully, I seriously doubt that'll ever happen.
A couple of weeks back a Sidhe analyst was saying the same thing about GDC. Seems kinda early to bail he said, when ps3 was in the same situation everyone had faith it would come good and kept supporting it. His words. Now it's Nintendo it's bail time. Also from what Criterion and other devs have said, some devs took an early look at the hardware when the toolset was early and bad and didn't bother digging into the hardware like criterion did. They just walked away. Yet devs persevered with the exotic and hard to use ps3 architecture.
EDIT: So it turns out that blog was probably faked, but the sentiment was true because we heard from sidhe a few weeks back.Bugsie is actually right. Shin Megami started as a series waaay back on the MSX and Famicom Computers and had a lot of games on both Famicom and Super Famicom. The series even had spin-offs on the Game Boy color, before hitting PSOne and the DS.
Same goes with Fire Emblem. It pre-dates anything Playstation by 4 years.
Etrian and Unchained Blades are based on Wizardry which started somehow before computers were even invented...
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Regardless of origin points of ANY of these series, 3DS has A LOT to look forward to, and hopefully Vita does too...
I am completely satisfied with Etrian Odyssey IV and FE: Awakening is (one of) the best game(s) of its type EVER.
Beyond that, we have Shin Megami Tensei: Soul Hackers to look forward to, as well as Devil Survivor 2: Break Code. Somehow I still hope for the release of Bravely Default Flying Fairy as I actually enjoyed The Four Heroes of Light immensely. Mario and Luigi: Dream Team is coming and Beyond the Labyrinth is STILL an unknown variable at this point.
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We've also already had Tales of the Abyss and a Kingdom Hearts game too, so saying it's a great RPG system isn't too far of a stretch.
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Although I already have more than enough to keep me busy for a while, I would pick up Persona 4 on the Vita immediately should I ever find enough reason to get a Vita in the first place.
He's like the European version of Mark Rein...just shut your fuckin' mouth & make your graphics engines and your shooters.
LOL!
SEGA confirms Sonic Dash in development for iOS. Sonic is heading for mobile and not coming back.
Good riddance, I say.
I'm on level 9-3 of Catherine. I'm well on my way to, hopefully, get a True ending, but these later levels are crazy! Monster blocks that move on their own? WTF?
Ah, the age of the PSOne Role-Playing Game: It was the best of times, it was the worst of times. It was an age that immediately followed the brilliant Golden Age of the late-generation Super NES RPG, it was the dawn of the CD and the near limitless data storage it delivered. They were grandoise as much as they were tedious. They were the supposed death-knell of the sprite, but they were also the introduction of "Hey let's make this world entirely of polygons BECAUSE WE CAN!" You had the invention of the full-motion-video cut scene (FFVII) and the intrusion of the full-motion-video cut scene special attack (Knights of the Round). You had some of the most inventive RPG creations of all time (Vagrant Story), you had some of the most soul-less RPGs of all times (Beyond the Beyond, Gran Stream Saga). You were finally delivered into fully-realized, 3D worlds, only to discover the pain of trying to use a digital controller to navigate full-realized, 3D worlds. They brought the RPG to the mainstream audience which lead to their booming popularity and eventual demise. I love you, I hate you PSOne Role-Playing Games!
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Along with the usuals...
...I've been playing a PSOne RPG this weekend. Anyone care to guess which one?
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What have you NPC's been playing?