Wii U Closes 2014 with Biggest Month of Sales in Its History
PR - Nintendo is looking to ride the wave of momentum into 2015, with the launches of Splatoon, Yoshi’s Woolly World, Kirby and the Rainbow Curse, Code Name: S.T.E.A.M...gonintendo.com gamingeek
IronFall: Invasion - more details on gameplay
- sticky cover and active reload features straight from Gears of War - enemies pop in and out of cover and will flank - enemies are robotic in nature - wave-based cooperative multiplayer mode...ign.com gamingeek
Majora's Mask 3D changes from the N64 version
- reworked environments with new props and decorations placed around - improved character models with smoother animations at 60 FPS - up to three save files on a single copy of the game - owl statues.hiddentriforce.com gamingeek
Specs for GTA 5 PC. My machine is literally basically one upgrade beyond what they list here. Unlike many PC games spec sheets, this one seems legit.
Yep, I exceed the sys reqs which is accurate to most new games (there are few I have to play on the lowest settings).
SupremeAC said:
I said I was going to write a bit about the latest game under podcast. So here I am, writing about it, and more specifically, the whole discussion about Sir (Madam), you are being hunted.
Firstly: I didn't play the game. And why is that? Because I don't believe in charging people with €20 for what is, in essence, a very limited indie experiment. Like Foolz said: it looks horrible and apparently runs bad as well. Apparently Aspro the Benevolent thinks it's a good thing that self publishing allows for stuff like this to be made. Stuff that, while in essence a cool idea, just isn't made of the right material to support a decent game. I do not agree with that view. This might just be me being old-fashionned. After all, I don't have a facebook account and I don't understand why idiots with nothing to say are flooding the internet with home made video's. I just don't think it's right to charge people €20 for something that is clearly a bit crap.
Also, remember De Blob? That originated from a student project. They didn't just release the student project and charged €20 for it. Remember Portal? Same story.
On to the next issue raised by Sir, you are being hunted. Kickstarter. I don't agree that there is less pressure to produce something good if you get funded through kickstarter. It doesn't matter how you are funded, you are never entitled to release a game that is crap. And should you do so, and aknowledge that it's rough around the edges and a bit limited, at least have the decency to not charge more than €5 for it. If these guys were working for a developer and thought something like this was ready to ship, they would get fired. Or that would be the case up till 2014, where AAA publishers showed us it's perfectly acceptable to release stuff that just doesn't work as it should. So now I have to say they ought to get fired.
Which leaves us with procedural generation in games. Procedural generation should be a tool which can lift some of the burden from designers. Need a mountain? Press a button and have it generated for you. Need the player to cross that mountain? You'd better sculpt all the ledges and passes yourself to make sure they're interesting. In this particular game, it just comes off as an admission that the developer could either not be arsed with creating a map or just wasn't capable of doing so. Leaving the creation of interesting gameplay situations up to sheer luck is a bad decission. Maybe the dev figured that the actual environment didn't have an impact on the gameplay experience they were trying to create. Obviously, they were wrong.
I don't know which Sir impressions you were listening to (mine or Aspro's?) but if you were listening to mine, I thought I said that the procedural generation actually had certain advantages in the design of the game, though it certainly had its disadvantages also. Which is not to say what you're saying is wrong, as you're presenting it as a question of design philosophy, just that Sir is not a perfect argument against procedural generation.
The problem with arguments against crowd funding that use elitism as their base, is that elitism doesn't actually exist to a necessarily greater degree in standard publishing than in crowd funding. Standard publishing has a greater air of elitism simply because it's already an established phenomenon. Even though this elitism is often completely false. The people who developed the latest Asassin's Creed are some of the most highly paid and successful developers in the videogame industry. They're also not going to get fired. And even if they did, they're not going to have much trouble getting hired again because they worked for the motherfucking Ubisoft!
Raven, you don;t need to do anything I propose, but you need to change your avatar. From the front page you look like a Bronie and I keep thinking that you are punkrebelecks.
So far, this is reminding me of Dead Space 3, in that the basic framework from older games is totally there, but something doesn't quite FEEL right.
The combat seems harder in this game? I died quite a few times not just on the first boss, but also just random encounters with average thugs. The fuck? So I'm not dealing with that shit, I put the game on "easy" mode. Now it feels more like NG 1 and 2. However, the combat feels off...like the moves don't FLOW right, it doesn't have the same smoothness that the older games did. Weird.
The story seems retarded, and they changed voice actors I can tell, and I'm not liking the voicework as much as the old guy. Even the production values don't seem as high, which is odd. The game has a "muddy" look to the visuals, at least so far. I'm playing on PS3 just like Sigma 1 & 2.
So yeah, much like Dead Space 3 this game feels like a definite step back so far.
I almost subscribe to Funimation...until I realized a fuckton of the shows aren't available in my region. Dodged a bullet there. Also their PS3 app is shit.
There have been some reports from a few different sites that the Majora's New 3DS system may still be pre-orderable through GameStop. Something about an error in their systems halting pre-orders before quantities actually ran out. If you try to go to GameStop.Com right now, it's running very, very, very slow. Either there is a legion of fanboys, re-sellers or Vader, sitting there, on the site hitting refresh, refresh, refresh, refresh...
There have been some reports from a few different sites that the Majora's New 3DS system may still be pre-orderable through GameStop. Something about an error in their systems halting pre-orders before quantities actually ran out. If you try to go to GameStop.Com right now, it's running very, very, very slow. Either there is a legion of fanboys, re-sellers or Vader, sitting there, on the site hitting refresh, refresh, refresh, refresh...
Not the sexist looking game, but I like everything I've read about it so far. It's on my watch list. Unfortunately I'm getting more and more disenfrachised with handheld gaming, so I think I may end up passing it up just because of that.
Even after they said The Monster Hunter Bundle was sold out, I was able to pre-order it online for launch day. 'Course now that means I have three systems pre-ordered in different places...
...at least I was able to get ONE Limited Edition one...
Yep, I exceed the sys reqs which is accurate to most new games (there are few I have to play on the lowest settings).
I don't know which Sir impressions you were listening to (mine or Aspro's?) but if you were listening to mine, I thought I said that the procedural generation actually had certain advantages in the design of the game, though it certainly had its disadvantages also. Which is not to say what you're saying is wrong, as you're presenting it as a question of design philosophy, just that Sir is not a perfect argument against procedural generation.
The problem with arguments against crowd funding that use elitism as their base, is that elitism doesn't actually exist to a necessarily greater degree in standard publishing than in crowd funding. Standard publishing has a greater air of elitism simply because it's already an established phenomenon. Even though this elitism is often completely false. The people who developed the latest Asassin's Creed are some of the most highly paid and successful developers in the videogame industry. They're also not going to get fired. And even if they did, they're not going to have much trouble getting hired again because they worked for the motherfucking Ubisoft!
Holy crap an actual new member, hello loopy101
Raven, you don;t need to do anything I propose, but you need to change your avatar. From the front page you look like a Bronie and I keep thinking that you are punkrebelecks.
I'd be much obliged if you could spare me one
Don't know if it's going to work outside of North America due to the different eshops, but I sent one. If it doesn't work for you, pass it along!
I feel Loopy.
EDIT: Just noticed I have 1000 trophies even on the Playstation. Congrats to me.
Just beat the first chapter in Ninja Gaiden 3.
So far, this is reminding me of Dead Space 3, in that the basic framework from older games is totally there, but something doesn't quite FEEL right.
The combat seems harder in this game? I died quite a few times not just on the first boss, but also just random encounters with average thugs. The fuck? So I'm not dealing with that shit, I put the game on "easy" mode. Now it feels more like NG 1 and 2. However, the combat feels off...like the moves don't FLOW right, it doesn't have the same smoothness that the older games did. Weird.
The story seems retarded, and they changed voice actors I can tell, and I'm not liking the voicework as much as the old guy. Even the production values don't seem as high, which is odd. The game has a "muddy" look to the visuals, at least so far. I'm playing on PS3 just like Sigma 1 & 2.
So yeah, much like Dead Space 3 this game feels like a definite step back so far.
Oh God, the atrocity!
I almost subscribe to Funimation...until I realized a fuckton of the shows aren't available in my region. Dodged a bullet there. Also their PS3 app is shit.
I assume your auto-correct is messing with your posts again. I fixed it for you!
There have been some reports from a few different sites that the Majora's New 3DS system may still be pre-orderable through GameStop. Something about an error in their systems halting pre-orders before quantities actually ran out. If you try to go to GameStop.Com right now, it's running very, very, very slow. Either there is a legion of fanboys, re-sellers or Vader, sitting there, on the site hitting refresh, refresh, refresh, refresh...
Is anyone interested in Code Name STEAM yet?
I think the game looks BUTT ugly. Even the Fire Emblem characters look BAD, like sub-GBA-quality, bad...
...but it's made by Intelligent Systems...
...it reminds me of XCOM for some reason...
...and they liken it to Valkyria Chronicles too!
So. Very. Conflicted!
Gone.
Not the sexist looking game, but I like everything I've read about it so far. It's on my watch list. Unfortunately I'm getting more and more disenfrachised with handheld gaming, so I think I may end up passing it up just because of that.
It's a game that stars Abe Lincoln, Tiger Lily from Peter Pan, the Lion from The Wizard of Oz and Tom Sawyer...
...How can anyone
NOTbe excited by THAT?!**Almost seems like they are trying too hard!**
Even after they said The Monster Hunter Bundle was sold out, I was able to pre-order it online for launch day. 'Course now that means I have three systems pre-ordered in different places...
...at least I was able to get ONE Limited Edition one...