Dishonored (A+) Review
"When the press starts heralding their favorite games of 2012, expect to see Dishonored hovering at or around the top of just about everyone's list."
1up.com impressions
phantom_leo
Super Mario Chinese martial arts trailer? Um, okay
A group of budding filmmakers have made this brilliant trailer showing what a martial arts Mario film would be like. Sold.
nintendo-gamer.net media
gamingeek
StarFox characters based off members of the original dev team
What annoying bastard was Slippy and did they spit in his coffee?
nintendo-gamer.net
gamingeek
Nintendo reps say Wii U '19 times more powerful' than PS3
You heard it here first. Ahahahaha
totalrevue.com
gamingeek
Wii U GamePad idea was originally a prototype for Wii
Well, sorta. The DS influenced things alot
wiiuonly.com
gamingeek
1up review New Little Kings Story Vita
C+ - "Design flaws hamper what could have been an excellent Vita title."
1up.com impressions
gamingeek
Epic Mickey 3DS: The Little Mermaid world revealed
Check this Video out under da sea
youtu.be
gamingeek
Retro City Rampage (9.0) Review
If you like gaming and you miss the old school games, then it's a must-have.
vandal.net impressions
phantom_leo
Retro City Rampage (8.5) Review
A must have for children of the 80's.
meristation.com impressions
phantom_leo
The Press Room Episode #133
Vader and Aspro talk about XCOM, RE6 and the week's news.
thepressroompodcast.com editorial impressions news
aspro
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*crickets*
I know he was in a commercial where they were going green and he wore a green labcoat and somebody commented on him saying "I think he took the whole going green literally."
SUPER MARIO MAKER LEVELS:
Fixed.
Who is getting these Tuesday?
I'm getting Dishonored I'm not getting Xcom.
SUPER MARIO MAKER LEVELS:
Me either With Halo 4 and the Wii U which I'm getting 4 games for I can't afford much else for a long time. Getting Halo 4, Mario Wii U, Zombie U, Pikmin 3,Rayman, and that cool downloadable shooter on the Wii U shop I should be busy all of Nov and DEC, I might get AC3 for the best version of platform.but not right away, I want to see which is the best version and get it cheaper like on BF.
Okay so whattaya playing?
I'm trying to finish up Valkyria Chronicles 2. I'm 50 hours in and have at least 10 more to go. As fun as the game is, they really put too much filler in it. And I finally got around to downloading NiGHTS into Dreams HD. It's still great. It's like the cute weird chick you used to fuck in highschool. And then you have your reunion 10 years later and now she's the hot weird chick you get to fuck again.... and she's still good... and weird. Well the metaphor works for me at any rate.
Damn I haven't played shit. Again.
I've been reading some Hulk, though. I guess that counts for something.
What I did do was buy a couple iPads for my daughters this weekend. I'm not a fan of apple stuff, but that thing is a real sleek piece of technology. I learned to decrypt DVD movies and convert them to a suitable video format for the ipad this weekend as well. I also fought a bloody battle against a piece of spyware with no clear winner. Because of that I switched browsers and now I'm rolling Firefox again. I got a fuckton of extensions as well, mostly safety related.
Me? Next to nothing due to being away from home and travelling!
Just a bit of this, really:
Can't wait for Tuesday! THREE great games coming out:
X, D and CoP!
X-com all the way.
Read the story above!
Game Informer had a good podcast this week.
They spent the first 30 minutes on Epic and Clif Blesinski. They know him and had recently been down to Epic to see him and the People Can Fly team so they were able to provide some unique insights to what was and is going on at Epic. After listening to it, my theory is he was probably burnt out from working with the same people for 13 years, though I am likely projecting a little since it was that amount of time when I left my last company.
They also have a good 20 minutes segment on RE6 with Joe Juba (who gave it an 8.75). Then finished up with a 10 minute segment on NBA2K13.
http://www.gameinformer.com/b/podcasts/archive/2012/10/04/gi-show-127-cliffy-b-leaves-epic-re6-nba-2k13.aspx
Retro City Rampage is out this week finally! I am getting for PC.
It is a parody of retro games and pop culture as well as the popular Grand Theft Auto series and the games that followed it.
Bring on the Steam sale!
Games I know first, new stuff I get later.
Eurogamer says Dishonored one of the years best and gives it an 8.
Now that I think about it, this year has sucked a bit so that may be possible.
Tons of 9s everywhere for Dishonored.
They have rights over the Butler character, but the actor is free to do what he wants or does the contract ban him from doing MS/Nintendo commercials?
Well if that is true then Sony has a problem.
Great Dishonoured reviews thanks, it has gone from not on my radar to a sure pick up.......... eventually.
All the Dishonored review scores in one place...
CVG's 9.5 - "one of the greatest games of the generation."
"A world of unparalleled potential, married to a page-turning (button-pressing?) Orwellian tale of deception and redemption. Adventures this epic only come along once in a generation."
The Escapist: 5/5 - Dishonored gives you a beautiful, fascinating, new world to explore, and then makes it your playground for grand misdeeds. Its story of political intrigue and betrayal is told at exactly the right pace, balancing information with action in a way that keeps you interested, but not overloaded. Dishonored is smart enough to know not to try too hard to impress you, and as a result, it will blow you away.
IGN: 9.2 - It's a shame that Dishonored's story isn't greater than the sum of its decidedly memorable parts, but its gameplay absolutely is. Each mission is built as an elaborate network of choices for players to explore, and the same can be said for Corvo himself. Each player's selection of powers, perks and other upgrades will inform how they see and interact with this world, and no two play-throughs will be exactly the same. Dishonored is a game you'll talk with your friends about, and that you'll want to play multiple times. In this game there are always other paths to be taken and other challenges to conquer, and that's a refreshing thing indeed.
GameSpot: 9.0 - Dishonored's engrossing world and intoxicating interplay of supernatural powers make it a game you'll want to play more than once.
StrategyInformer: 9.0 - The plot may be straightforward but the level of detail in the world could inspire countless fan fiction stories. Some choices may not have the consequences you'd demand from Deus Ex or The Witcher but the vast majority do and they'll blow your mind - you remember that side-quest I told you about earlier that sent me to another map entirely? I returned to it later in the game and my actions had left it overrun with Weepers. Get immersed in the world of Dunwall, of Tall-Boys, Weepers, Outsiders, Bone Charms and Granny Rags and you'll be thinking about it long after the credits roll. Here's what you're going to do: buy Dishonored, put it on your system of choice, sit down, take your time, and play until Bioshock Infinite or Thief 4 comes out. But as far as I'm concerned, Irrational and Eidos Montreal really have to step up their game now Dishonored is here. Amazing.
Joystiq: 4.5 - What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there. Dishonored is a chat room and water cooler game, the sort where you'll remember your own choices after the game ends. I may not know how Dunwall came to be, but you can bet I'll be talking with friends about the time I've spent there.
OXM US: 9.0 - Dishonored's vague morality and stealth systems can be slightly disarming, but thankfully, the game's barely the worse for it. During most of your stay in Dunwall, you'll be captivated by the unique gameplay, gorgeous art direction, and engaging gameworld. Arkane Studios has crafted what's likely the year's best new IP, and by tapping into elements of so many of this generation's greatest games, this adventure sneaks up, grabs you, and won't let go.
GamesRadar: 4.5 - Dishonored combines a beautiful, stylized world filled with colorful characters, and gameplay freedom to form a fantastic adventure that you will want to revisit again and again. The open-style missions--combined with the weapons and abilities--make a thrilling playground to explore, tough enemies present a significant challenge, and the multiple outcomes, characters, and setting create an exhilarating world to discover. Dishonored is a game that you won't want to miss.
Polygon: 9/10 - Dishonored succeeds, despite its late narrative missteps. With everything against it, Arkane has created a game with a unifying vision and design that stands apart from its contemporaries as something different. But more importantly, Dishonored succeeds as an ambitious game not content to take one thing and do it well. It demands more than most games ever will of its player, and gives more to players than most other games will ever manage
Destructoid: 9.0 - Dishonored is that game of 2012. It's the big intellectual property that comes to retail and shows up the competition by being bold, original, and -- more importantly -- brilliant. Easily deserving of its place among the BioShocks and the Borderlandses, Arkane's aggressive, non-aggressive, unsubtle, sneaky, thoroughly versatile tale of intrigue makes for the kind of game that reminds us this generation isn't all straightforward shooters and "me too" trend-seekers. Its level design is some of the very best, its willingness to let the player decide their own path is exhilarating, and the satisfaction gleaned from a mission well done leaves one hungry for more.
VideoGamer: 8 - This is a solid single-player adventure that lasts a good amount of time, but it's just a shame that Arkane Studios can't make more of Dishonored's obvious potential. There's plenty of posturing, and the occasional promise of greatness, but ultimately the only part of Dishonored that has any real point is the end of Corvo's blade.
GameTrailers: 8.7 - Dishonored gives up big patches of world to explore, secrets to uncover, people to kill or spare, and many ways to go about it all. It's an interesting and often invigorating experience: a stealth game not weighed down by genre conventions, a first-person shooter where you don't have to fire a shot and where jumping won't cause you to pull your hair out. But the intricacy of all its moving parts makes its quirks and blemishes all the more damning. With a tweaked plot, more thoughtful and varied pacing, and better swordplay to match the brilliance of blink, Dishonored would be a classic instead of being merely excellent.
GameInformer: 8.75 - Though I was frustrated by the chaos system and how it steers your actions, the heart of Dishonored is about being inventive, adaptable, and ruthless. The team at Arkane Studios has injected an array of cool possibilities into the simulated city of Dunwall, and discovering them all is a blast. When you come face-to-face with the people who wronged you, your only dilemma is deciding which poetic method of elimination will produce coolest result.
GiantBomb: 5/5 - Dishonored's greatest contribution to the genre games like Deus Ex helped establish will be best appreciated by those who've been with it from the start, but Arkane has made a game rooted in manipulating artificial intelligence that plays just as well to the guy or gal who wants to shoot stuff. That's impressive.
Eurogamer: 8/10 - This is a muscular and confident game, one with the utmost faith in its own fiction and a dedication to gameplay satisfaction at a microscopic level, paid off in dozens of situations that feel completely random and organic, even when they've clearly been planted there for you to find. Tighter control and a more generous approach to replay value would elevate Dishonored to true classic status, but it stands as one of the year's best all the same.
Edge: 9: It's a brave and interesting statement to make about responsibility and the nature of choice, and if you don't mind being mildly rebuked for having uncomplicated fun, you don't need to engage with it at all. For the rest of us, it adds another layer to this sad city. It's a rare delight to play a game with such consistency of vision, its art design, level architecture, rulesets, storylines and writing all working in lockstep. It's more than enough to give you a deep connection to Dunwall, and the impulse to work to save it.