Without Memory Becomes PS4 Exclusive,
Dev Skips On Xbox One Due To Sales, Terms
cinemablend.com
gamingeek
Luigi takes this Mario Kart business seriously
Mario's brother has been relegated to supporting character status again, and he's PISSED.
computerandvideogames.com
gamingeek
Tretton: PS4 redemption allowed me to move on
That and a massive stash of cash...
mcvuk.com
gamingeek
UK: 88% of Wii Us sold were the Mario Kart 8 bundle
Mario Kart 8 outsold the Xbox 360/PS3 version of Watch_Dogs
eurogamer.net
gamingeek
Natsume teases Nintendo surprises at E3 2014
"Expect not one, not two, but THREE new Nintendo titles we'll be announcing leading up to and at the show! "
tumblr.com
gamingeek
Double Fine bringing Costume Quest 2 to Wii U
- full details and screens
polygon.com media
gamingeek
Mario Kart 8 sells over 1.2 Million worldwide
This is just over the first weekend sales.
nintendoeverything.com news
Nintyfan17
Game Under: Tim Keenan Interview
Tom and Tim conclusively describe indie development.
gameunder.net media
Foolz
LEGO The Hobbit - review
"This is a sloppy effort from Warner Bros. and TT Games. A typically rushed movie tie-in, and an unfortunate blemish on an otherwise excellent franchise"
nintendolife.com impressions
gamingeek
Hunt: Horrors of the Gilded Age: new game from Crytek USA
Former Darksiders guys
videogamer.com
gamingeek
EG Murdered: Soul Suspect review
6/10 - How does it compare to Foolz review?
eurogamer.net impressions
gamingeek
WiI U firmware update 5.0.0 U - full details
Wii U GamePad Alerts (special notifications from Nintendo) can be displayed on the GamePad when the Wii U is powered down
gonintendo.com
gamingeek
Nintendo Treehouse Live Times
Times that the Nintendo Treehouse will be giving Live in-depth gameplay demos of E3 titles
nintendo.com media news
Nintyfan17
Polygon: Nintendo grows desperate, your dreams will come true
"SM64, Sunshine, Galaxy 1 and 2, and 3D World all remastered in HD, and packaged on a single disc for 360, XBox 1, PS3, PS4 and put on Steam!"
polygon.com
gamingeek
Ubisoft is Making Tetris Ultimate
Not coming to Nintendo platforms
mynintendonews.com news
Nintyfan17
Nintendo brings the thrill of E3 to everyone with live online events
nintendoeverything.com
gamingeek
Natsume making Alphadia Genesis (Wii U)
"Boasting a rich, complex story starring Fray, a member of the local guild, and Corone, a knight"
neogaf.com
gamingeek
Iwata skipping E3 for health reasons - Polygon
Polygons pie chart gave him a heart attack
polygon.com
gamingeek
Guerrillas new IP won't be at E3 - not ready to show yet
They aren't confident in it
reddit.com
gamingeek
Mario Kart 8 fire hopping technique/glitch discovered
Physics ruin the day as hopping and tyre friction collide.
eurogamer.net
SupremeAC
Pachter lashes out at Nintendo, their Directs, and the fans
Pach-Attack: E3 Nintendo Assumptions
gametrailers.com
gamingeek
Crystal Dynamics to announce new game at E3
- but don't expect Tomb Raider 2
videogamer.com news
gamingeek
ONM - 15 amazing Mario Kart facts and secrets
The development of the original Super Mario Kart featured normal human racers utilising items such as an oilcan and banana
officialnintendomagazine.co.uk
gamingeek
One Year Later, Did Nintendo Keep Their E3 2013 Promises?
The good news is, Nintendo did an excellent job of following through with almost everything they announced and confirmed
kotaku.com news
gamingeek
Console Wars on 'casual racism' that Nintendo, SEGA faced
Anti-Japanese sentiment
usgamer.net
gamingeek
Twitch now only mentions one unannounced Nintendo title
They did say 4 before, other 3 are now listed as Nintendo demo
twitch.tv news
gamingeek
A rough estimate of Monolith Soft’s staff count over the years
– Nintendo bought Monolith Soft in 2007. After that the studio headcount sank from 111 in 2007 to 75 in 2011. Then...
nintendoeverything.com
gamingeek
Get a glimpse of The Division's new E3 2014 footage
2015 or possibly 2016 release
vg247.com media
gamingeek
Eurogamer Tomodachi Life review
5/10 - "despite its exuberance and eccentricity, it's hard to recommend a life simulator with no real sense of simulation, and very little in the way of life"
eurogamer.net impressions
gamingeek
Battlefield Hardline development started
'about a year before Dead Space 3 shipped'
videogamer.com
gamingeek
Xbox Twitter tweets about The Legend of Zelda
Zelda XB1 multiplayer Links Crossbow training?
gonintendo.com
gamingeek
Nintendolife Tomodachi Life - review 8/10
"Tomodachi Life is perhaps best described as the glorious culmination of the Mii concept that was heralded by the release of the Wii back in 2006, and at long last gives your virtual avatar a life of"
nintendolife.com impressions
gamingeek
PC Drivers now available for Xbox One controller
But has issues with Windows 7 64bit
ign.com
edgecrusher
Ken Sugimori’s Work Before Pokémon
From Manga Artist To Game Designer
siliconera.com news
Mondo_Zappa
Grab A Nosgoth Closed Beta Key
humans vs. vampires game set in the Legacy of Kain universe. (only about 1000 keys left at time of writing)
siliconera.com news
Mondo_Zappa
Siliconera's E3 Predictions for E3
Siliconera lists what they are looking forward to at E3 many are looking forward to X
siliconera.com news
Nintyfan17
Wii U Global Sales Surge 489%, According To VGChartz
While it's preliminary reports, it's still significant enough to warrant a mention.
cinemablend.com editorial
gamingeek
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*crickets*
Well, you can't spell ignorant without IGN.
Remember when Matt C. worked at IGN and the website was relevent for solid news and previews?
I don't know if you will play it, but you should play it. It's an excellent game. The Save Anywhere feature fixes the one huge issue with the game and everything else can completely shine because of it.
I played it before but got stuck at some waterfall glitch.
Watch_Dogs - Digital Foundry investigates if really there was a graphics downgrade
The most obvious conclusion is that Ubisoft - and it is not the only company to do this by any stretch - simply overestimated the raw power it would get from the new consoles. The biggest differences that stand out come from the use of depth of field, volumetric mist, fog and atmospherics - lavish to the extreme in the older version, less so in the final game. It suggests the developers were expecting significantly more graphics bandwidth than actually materialised.
Which game did you get? I got Wind Waker HD, which only gave me... 499 points. Yay. No eShop munnies for me yet -- I need a measly 1 point more. Stupid "let's price everything at one cent less than the next full dollar" scheme that the whole world uses....
I got Wii Party U because I already owned the other three games. My son likes the game though, so I got to play secretly cheap dad and told him I got that for him as a belated birthday present. It was only 399 points, but I had a bunch already in the system, so that was more than enough to push me to the $5 credit mark.
No kidding (about what online play is like). I haven't tried anything but regional races so far, but the one or two times I managed to be in 1st, I got knocked all the way down to the end of the pack on at least one occasion, IIRC. Then there's the danger of being middle-of-the-pack: for some stupid reason, every item in the world conspires to hit you once the people behind you launch them. I've been obliterated with items just shy of the finish line -- I have a bad memory of this happening on Cloudtop Cruise. Go from something like 4th to something closer to 10th....
Btw, I use Ludwig, a medium-weight, so I do have problems with getting rammed. I've been considering using heavy characters and compensating for their lack of acceleration with parts that would boost it. Haven't tried it yet, oddly enough. I guess I'm just attached to Ludwig.
Why does everyone hate the Koopalings? Having fond memories of Super Mario World -- and then of its predecessor, which introduced them -- I'm rather fond of them (except Roy, who's utterly ugly, and Iggy and Lemmy, who look like insane clones of Larry). The characters I would actually like to have been axed are the babies (all of them), Metal Mario, and Pink Gold Peach. Other characters from past games should have been included in their place. As for new ones? How about Nabbit? Need more stuff from the NSMB and Galaxy series.
I was a little put off with the Koopalings at first, though there's no real logic for that reason. I just didn't really like them. However once I started playing Ludwig and Morton both became my go to characters for middle and heavy weight characters. I actually kind of think they bring some balance to the game now with the hero to villain ratio.
What's up with MK8 Staff Ghosts? I beat four of them last night each on my first try. They also ignored obvious shortcuts and proper driving lines too, and I was able to beat most of them by 2 seconds or more. I hope they get more challenging soon.
EDIT: I just raced a couple Staff Ghosts on MK7, and they are a LOT more challenging than the ones in MK8.
Does the character you pick actually effect anything at all? I know it used too but all the stats I've seen are for the kart parts. I unlocked the Steel Diver submarine and it's virtually bulletproof in terms of being knocked about. Handles a bit rough though.
^ Character stats still the same as they always were. Light (babies), medium (Mario, Yoshi), and heavy characters (DKC, Wario, Bowser) all have different attributes like quick acceleration for light and med characters, but lower top speed. Heavy has slow acceleration, but higher top speed. Light and medium characters can be knocked around more than heavy ones too, especially the babies.
Maybe I'm just establishing myself as a mediocre racer, but I consider several of the staff ghosts to be rather difficult. So far I've beaten them in the first three cups (so 12 ghosts). The most vexing to me by far was the DK ghost in Thwomp Ruins. Dolphin Shoals gave me problems, but mostly because I'm just not very good with that track.
What I've noticed about the staff ghosts is that they seem to try to get 10 coins in the course of the first lap, and they'll often go the routes that yield the most coins in order to do so. I think there may be two other goals that the staffers tried to meet: first, their lap times need to be as even as possible, albeit with the aforementioned coin collection possibly increasing the time for the first lap; second, they were probably also trying to show players shortcuts that players hadn't noticed before. I didn't know about some ramps in Thwomp Ruins and Sunshine Airport before racing the staff ghosts, for example. You need speed-boosting items to take advantage of some of them, as they lie on terrain that otherwise slows karts down. Obtaining such items is automatic during time trials, but utterly random in, say, Grand Prix mode (with the person in 1st getting even more shafted in the probability calculations).
The characters do seem to have different stats. That character and kart customization site at the link that was posted earlier shows this. Keep the same parts, but switch between DK and Bowser, for example. Different stats.
Doesn't surprise me. The new systems definitely aren't as much of a leap as I was expecting. They're not even as powerful as my PC which I built a year & a half ago. I'm sure many developers were expecting at least an Xbox 360 2005 level jump of being on the same level as cutting edge PC tech for at least 6 months or so.
PS4 is plenty big enough graphical leap for me for the price. I would not have purchased a $600+ PS4 anyway. I'm sure the graphics will improve greatly as devs get a better programing for it. Same for the XB1
Oh yeah they'll definitely improve, but not as much as they did last gen. We're not going from Call of Duty 2 to something like Gears or whatever. You can tell as basically every game to this point has had a downgrade even if slightly. This will probably be a normal 4 to 5 year generation anyway, not the insane 8 year generation we just had.
This is correct.
Amazon has Killzone: Shadow Fall for $30 now. Worth it?
Do you play online a lot, if yes then sure. If not then no.