PlatformOVERALL
PlayStation 38.90
Overall 8.90
I finished Prototype, its borderline excellent. With some effort into the missions and a few more enemy types I feel this game could have been one of the best of the year. The action is incredible. Say an alarm goes off, tanks, soldiers with missle launchers, helicopters all start to shoot at you. You can use brute strength and pull out a huge claw and destroy your enemies, or you can hop in the air, use a tenticle to lach onto a helicopter, take it over and use that helicopter to rain death on everyone below. If the copter gets shot at and blows up you can fly out and grab another helicopter in midair. When you are done with the copter you can jjump out and dive bomb below to take out any remaining people. Or you can skip all that and absorb a new body and go into hiding.

There are so many options to the combat, so many cool moves to perform but the problem is the game doesn't really take advantage of it. There are like 4 enemy types all can be killed with the same attacks. It's easiest to choose the most powerful form, the blade and just go at them. I could only imagine if some effort was put into these enemies, where they would adapt to one of your forms so you were forced to use another. If they were a challenge like something out of DMC. The devs were satisfied with making this game a Hulk clone or a Spider-man clone or whatever, the fact is you have probably played a game just like this before but never was the combat so dynamic. And I still had a blast with the game, its frustrating to see such potential.

I completed all side missions and got gold on all of them.The game took me about 25 hours, there is still reason to go back and play as there are platinum challenges and a hard mode. The side missions are simple, they are like small mini games but they are all fun. The game is on the edge of greatness but doesn't try hard enough to cross that line.
Posted by Dvader Sat, 17 Oct 2009 00:22:35
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