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Toronto Library wants $300K to buy games Canadian libraries aren't just for reading anymore airbornegamer.com news Ellyoda
[cubed3.com] Cubed Red Steel 2 review 9/10 cubed3.com impressions gamingeek
[computerandvideogames.com] We made no money on PS3 with Heavenly Sword Say Ninja Theory computerandvideogames.com news gamingeek
[gamersyde.com] Majin and the Forsaken Kingdom pics Ico like game gamersyde.com media gamingeek
[gamersyde.com] The Witcher 2: Dev diary and a cutscene gamersyde.com media gamingeek
[edge-online.com] Major Nelson's Xbox Live account hacked edge-online.com news gamingeek
[computerandvideogames.com] Pachter: PSP Destined to lose computerandvideogames.com news gamingeek
[computerandvideogames.com] SUDA 51 interested in making a Nintendo game An original nintendo published game computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony turned down Natal tech So that's Sony and Nintendo who rejected it? computerandvideogames.com news gamingeek
[computerandvideogames.com] Arkham Asylum 3D test: does it work? computerandvideogames.com news gamingeek
[gamefront.de] Vanquish: 3 more pics gamefront.de media gamingeek
[youtube.com] Splinter Cell Conviction launch trailer youtube.com media gamingeek
[nintendoeverything.com] Okamiden footage nintendoeverything.com media gamingeek
[computerandvideogames.com] Call of Duty 7 rumours Black Ops, from WW2 to current day computerandvideogames.com news gamingeek
[nintendo.com] Nintendo Downloads for 3/29/10. Ogre. Battle. 64. 'Nuff Said! nintendo.com news phantom_leo
[slashdot.org] "Install Other OS" Feature Removed from PS3 So much for "this feature will not be disabled" slashdot.org news Ellyoda
Why are video games playing themselves? Because you suck, that's why damnlag.com editorial Ellyoda
[eurogamer.net] Just Cause 2 takes the lead on UK Charts Red Steel 2 debuts in 34th place eurogamer.net news hamzik
[eurogamer.net] Super Mario Kart coming to VC this (Good) friday eurogamer.net news hamzik
[ign.com] New PS3 Update Removes Linux Support ign.com news Ravenprose
[gametrailers.com] Bonus Round 403 Part 4: The DLC Debate gametrailers.com media Ravenprose
Red Steel 2 dev happy with review scores But not thrilled darklord.com impressions news Ravenprose
[destructoid.com] RARE not interested in returning to their old franchises destructoid.com news Ravenprose
[thevgpress.com] New Podcast from The Press Room Amazing podcast, only 25 MB and so up-to-date it'll hurt your head. thevgpress.com editorial news aspro
[gamespot.com] Spiderman: Shattered Dimensions First Details Reve Four Universes, Four Playable Characters gamespot.com news darthhomer
Incredible Chart Showing Game Co. Lineage It'll blow your mind. gamesareevil.com editorial aspro
[gonintendo.com] Metroid: Other M: new gameplay trailer gonintendo.com media Ravenprose
FF14 Races and Tribes Revealed I'll take two Sun Seekers please. andriasang.com news aspro
[gonintendo.com] Animal Crossing Euro DLC for 'Bunny Day' LOL gonintendo.com news Ravenprose
[eurogamer.net] Eurogamer hands-on Mafia II eurogamer.net news Iga_Bobovic
[ign.com] Wii Grinder still being developed. Besides the PS360 versions. ign.com news SteelAttack
[eurogamer.net] Darksiders hits PC in june eurogamer.net news gamingeek
[gamasutra.com] Japanese press leaks forced 3DS announcement Allegedly gamasutra.com news gamingeek
[computerandvideogames.com] iPhone HD rumours surface computerandvideogames.com news gamingeek
[computerandvideogames.com] Metroid: Other M result of 'perfect teamwork' - computerandvideogames.com news gamingeek
[computerandvideogames.com] Crytek faced 'problems' getting CRYEngine3 on co computerandvideogames.com news gamingeek
[computerandvideogames.com] THQ ready major new fighting game computerandvideogames.com news gamingeek
[escapistmagazine.com] Conduit 2 scans Scroll down escapistmagazine.com media gamingeek
[nintendoeverything.com] The Conduit 2 confirmed for Wii More details nintendoeverything.com news gamingeek
[gamekyo.com] Last Story artwork Ships and columns gamekyo.com media gamingeek
[edge-online.com] Splinter Cell Dev: Pandering To Hardcore Fans  Restricts developers edge-online.com news gamingeek
[gamasutra.com] Ubisoft Licenses Scaleform GFx For Forgotten Sands high-performing UIs while maintaining high framerates for the game. gamasutra.com news gamingeek
[gamasutra.com] IO interactive layoff 35 staff members gamasutra.com news gamingeek
[computerandvideogames.com] Bungie: Halo Reach has made some amazing strides computerandvideogames.com news gamingeek
EA Montreal producer Wii presentation A very interesting insight into how EA view the market sijm.ca news gamingeek
[bbc.co.uk] Pac-man on the Moon...of Saturn! Believe! bbc.co.uk news bugsonglass
[neogaf.com] Conduit 2 Announced in NP Nintendo Power blowout neogaf.com news Dvader
Game Sales Down in JP 2009 Small drop of 0.6% andriasang.com news aspro
[gonintendo.com] Sonic the Hedgehog 4 - tons of leaked video Get 'em before Sega shuts 'em down! gonintendo.com media Ravenprose
[flickr.com] Super Mario Galaxy 2 new screens and art flickr.com media gamingeek
[youtube.com] Super Mario Galaxy: Trailer 3 youtube.com media news gamingeek
[sega.com] Conduit 2 direct feed screens sega.com media gamingeek
[gonintendo.com] Conduit 2 official PR gonintendo.com news gamingeek
[gonintendo.com] Just Dance sells over 2 million gonintendo.com news gamingeek
[nintendoeverything.com] Zangeki No Reginleiv heading to europe? If rumours be true nintendoeverything.com news gamingeek
[gonintendo.com] RUMOR -
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gonintendo.com news Ravenprose
[computerandvideogames.com] Microsoft details Natal 3D tech PrimeSense provides "3D sensing" tech for motion device computerandvideogames.com news gamingeek
[computerandvideogames.com] Saints Row 3 amazing say THQ Amazing upgrades computerandvideogames.com news gamingeek
[gonintendo.com] Netflix on Wii: pretty damn good! gonintendo.com news gamingeek
[ign.com] IGN PS2 Review: Sakura Wars: So Long My Love Hope the wii version is even better. ign.com impressions bugsonglass
[ign.com] NBA Jam Hands-on IGN ign.com impressions gamingeek
1up NBA Jam preview Hands on balls 1up.com impressions gamingeek
[gamasutra.com] Gamasutra feature: Wii FPS and motion control gamasutra.com editorial news gamingeek
[eurogamer.net] Fragile Eurogamer review Uh oh eurogamer.net impressions gamingeek
[eurogamer.net] The kids are alright Special dedication to the youngins of Steel, Robio and Travo eurogamer.net editorial bugsonglass
[computerandvideogames.com] Splinter Cell Conviction coming to PS3? CV points to YES computerandvideogames.com news gamingeek
[computerandvideogames.com] Greenberg: Natal software will surprise you computerandvideogames.com news gamingeek
[computerandvideogames.com] Miyamoto: 2010 is 'great year' for hardcore  Nintendo fans computerandvideogames.com news gamingeek
[computerandvideogames.com] Lost Planet 2 screenshots deluge computerandvideogames.com media gamingeek
[computerandvideogames.com] Itagaki making biggest ever game computerandvideogames.com news gamingeek
[computerandvideogames.com] Dead Space 2 demo coming computerandvideogames.com news gamingeek
[shacknews.com] 360 USB flash sticks priced shacknews.com news gamingeek
[gamekyo.com] Alan wake images gamekyo.com media gamingeek
[nintendoeverything.com] More Conduit 2 info nintendoeverything.com news gamingeek
Trauma Team dev feature video rs6.net media gamingeek
[youtube.com] Trauma Team USA trailer youtube.com media gamingeek
[kotaku.com] VDigi Upscaler for Wii reviewed kotaku.com impressions gamingeek
Last Story update: Water used a lot andriasang.com news gamingeek
MTV review Red Steel 2 If you've been looking for a quality Wii game to get your action fix with, look no further mtv.com impressions gamingeek
[ign.com] Monster Hunter Tri Impressions ign.com impressions gamingeek
[ign.com] Trauma Team launches for $39 Like Phoenix Wright with surgery ign.com news gamingeek
[ign.com] Monster Hunter Tri Volcano Zone Video ign.com media gamingeek
Xenoblade trailer and synopsis text andriasang.com media gamingeek
Sonic Episode 4 pics allgamesbeta.info media news gamingeek
Monster Hunter (PSP) to Hit 4 Mill Mark Sanrio will be co-promoting spin-off game. andriasang.com news aspro
[gonintendo.com] Sonic 4: Ep. 1 - Splash Hill Zone - act 1 video gonintendo.com media Ravenprose
[gonintendo.com] New SMG2 trailer incoming in less than 24 hours gonintendo.com news Ravenprose
[youtube.com] RED STEEL 2 review Classic Game Room HD youtube.com impressions Ravenprose
DICE Wants Free DLC Maps for Bad Co.2. EA yet to comment. gamedaily.com news aspro
MW Stimulus Package Bungle DLC was DOA at launch. kombo.com aspro
Activision EU Staff Cuts Marketing, IT and Publishing hit. play.tm news aspro
[youtube.com] Xenoblade music sample youtube.com media gamingeek
[officialnintendomagazine.co.uk] ONM review Rune Factory Frontier There is staggering depth to Rune Factory: Frontier. A classy, if unwelcoming, RPG. officialnintendomagazine.co.uk impressions gamingeek
[ign.com] IGN Review of God of War Comicbook #1 4.7 - yep it sucks ign.com impressions robio
Newsarama Reviews God of War Comic #1 They're not impressed newsarama.com impressions news robio
[nintendo.co.jp] Xenoblade trailer Higher Quality? nintendo.co.jp media gamingeek
Vanquish story details andriasang.com media news gamingeek
[gametrailers.com] Lost Planet 2 demo walkthrough gametrailers.com media gamingeek
[eurogamer.net] Eurogamer Rune Factory Frontier review As a non-Harvest Moon fan, I found myself thoroughly engrossed eurogamer.net impressions gamingeek
[independent.co.uk] The Independent Newspaper's top 50 games Like, ever independent.co.uk news gamingeek
[gamefront.de] Vanquish - 5 new pics gamefront.de media gamingeek
[computerandvideogames.com] Future's PS3 TV show - watch it here computerandvideogames.com news gamingeek
[gamefront.de] Fresh batch of Conduit 2 pics gamefront.de media gamingeek
[gamekyo.com] God of War 3 DLC pics gamekyo.com media gamingeek
[gamekyo.com] Bungie to announce new FPS at E3 gamekyo.com news gamingeek
[kotaku.com] Nintendo Japan staff complaints "We don't even have time to draw up plans for new games," kotaku.com news gamingeek
[kotaku.com] NBA Jam was almost a different game Come inside for the scoop kotaku.com news gamingeek
1up reviews Sakura Wars 1up.com impressions gamingeek
NBA Jam video interview Might get classic controller support gamepro.com news gamingeek
HQ Mario Galaxy 2 scans allgamesbeta.info media gamingeek
[giantbomb.com] Giantbomb Super Mario Galaxy 2 preview giantbomb.com impressions gamingeek
[gonintendo.com] GoNintendo hands on Mario Galaxy 2 gonintendo.com news gamingeek
[twitter.com] Cliffy B to reveal new game on Jimmy Fallon's sho Next thursday, Gears of War 3 obviously. twitter.com news Dvader
Mario Galaxy 2 is like Zelda 1up preview tells us why Mario is now like Zelda 1up.com impressions Dvader
[ign.com] SMG2 IGN hands on GOTY ign.com impressions Dvader
[gamespot.com] SMG2 GS hands-on Me want gamespot.com impressions Dvader
PS3 and PSP Lead JP Charts This Week Though combined DS SKU's beat all. 360 sells over 3,000. andriasang.com news aspro
[computerandvideogames.com] THQ plan $40 million Natal game Waiting for install base to grow - where is your $40 million Wii game? computerandvideogames.com news gamingeek
[easports.com] NBA Jam dev video interview easports.com news gamingeek
[joystiq.com] Chinatown Wars sold 50% of the mature market Sales were hurt by pirates joystiq.com news gamingeek
[computerandvideogames.com] Xbox 360's Missing games Interesting read computerandvideogames.com news gamingeek
Level 3 - Episode 168 God of War III & Collection; S.T.A.L.K.E.R Call of Pripyat blip.tv media darthhomer
Prince of Persia trailer Unleash your destiny 1up.com media gamingeek
[edge-online.com] Gran Turismo creator to make a Kart racer Back to the old school edge-online.com news gamingeek
[gamefront.de] Portal 2 - 9 pics gamefront.de media gamingeek
10 sexiest female wii players kokugamer.com news gamingeek
[ign.com] Rune Factory Frontier IGN UK review It's amazingly detailed, and there's a hell of a lot of depth ign.com impressions gamingeek
[ign.com] Enclave swings its way onto Wii ign.com news gamingeek
[ign.com] Nintendo kicks of Xenoblade push ign.com news gamingeek
[ign.com] Sakura Wars trailer ign.com media gamingeek
[engadget.com] Engadget 3DS speculation engadget.com news gamingeek
Saint's Row 3 Uses New "Mind Blowing" Tech So... motion controls? mtv.com news aspro
[computerandvideogames.com] Halo Reach Will Introduce a Block Move Nice idea actually. computerandvideogames.com news aspro
[destructoid.com] Capcom Will Donate $20,000 to Charity But only if it sells a million copies of Lost Planet 2. destructoid.com news aspro
[gamespot.com] April Fools' Day
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[youtube.com] Resident Evil: Afterlife Trailer   youtube.com media Ravenprose
[thevgpress.com] The Press Room Podcast #55 Is Alive! Freshly recorded today. thevgpress.com editorial impressions media news aspro
[officialnintendomagazine.co.uk] Capcom - Monster Tri is For Casuals Too Especially really old casuals apparently. officialnintendomagazine.co.uk news aspro
[computerandvideogames.com] Capcom Hires Ex-Sony Boss Will be COO of Europe. computerandvideogames.com news aspro
Deca Sports 3 Announced Wood cutting included this time. andriasang.com news aspro
Ubisoft's DRM Strikes Again with Settlers 7 Australia unable to play games.on.net news Ellyoda
[eurogamer.net] The Agency: "something" playable soon "MMO itself" will "take as long as it takes". eurogamer.net news Iga_Bobovic
[eurogamer.net] New PAL Releases Roundup DOA Paradise. Some more Lips tat. Etc. eurogamer.net impressions Iga_Bobovic
[eurogamer.net] 2K Sports to support Move and Natal "Stay tuned," says marketing man. eurogamer.net news Iga_Bobovic
[eurogamer.net] Mario Kart arrives on Virtual Console Plus: Chronos Twins! Puzzles! Golf! eurogamer.net news Iga_Bobovic
[eurogamer.net] The Conduit 2 heads for autumn Yeah, too busy playing Red Steel 2 to care eurogamer.net news Iga_Bobovic
[eurogamer.net] PC Conviction delay not DRM related Needed polish, debugging, says Ubisoft. eurogamer.net news Iga_Bobovic
[eurogamer.net] Heavy Rain Taxidermist on PS3 Store Plus: VidZone, Comic Store, Home. eurogamer.net news Iga_Bobovic
[gamespot.com] Red Dead Redemption new gameplay trailer Best old west game ever, wow. gamespot.com media Dvader
[eurogamer.net] Nintendo's Shigeru Miyamoto Eurogamer interview eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Modern Warfare 2: Stimulus Package 7/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Download Games Round-up Art of Balance, ZombieSmash, BlindGiRl, Super Yum Yum, The Impossible Game.Art of Balance, ZombieSmash, BlindGiRl, Super Yum Yum, The Impossible Game. eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Dead or Alive: Paradise 3/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] PrimeSense: Beyond Natal Eurogamer article eurogamer.net editorial Iga_Bobovic
[gamespot.com] GS - Fragile: Farewell Ruins of the Moon Review Captivating in spite of its flaws. gamespot.com impressions phantom_leo
[techcrunch.com] Google ports Quake 2 to...Safari? Video of Quake 2 playable in the browser techcrunch.com media news Ellyoda
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Wed, 31 Mar 2010 18:54:56

New galaxy 2 trailer and screens updated^


Edited: Wed, 31 Mar 2010 19:16:07

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Wed, 31 Mar 2010 19:10:03

gamingeek said:

It's a bit different. I don't think I want to be stopping, have to wait for the camera to turn around, change my remote position and then fire, then release, have to wait for the camera to turn, change my remote position back, move and do it again. Aiming is aiming, even if there are weird workarounds to do it. I press up and shoot up, press down and shoot low, toggle diagonals and run and shoot where I want.

To me it would be like playing a  Contra game where you just hold down the fire button and watch as the bullets automatically home in on the enemy whilst I dodge about like an obstacle course. Unless it's a homing gun, I want to aim too. I'll be interested in seeing more of this 3D gameplay because so far I see a lot of left to right, right to left 2D gameplay with some into the screen stuff. Playing with a d-pad I have a feeling those sections will be quite restrictive in movement.

Running and shooting is hardly aiming. You can run and shoot in all directions (well, at least eight) in Other M. Is that less directions than left, right, up, down, and diagonals? Nope. And you do it far more instantly than crouching and being immobile or toggling diagonal switches, you just press a direction and shoot. The FPV is for different situations than crouching, I merely said you're immobile in both situations. And it doesn't exactly take long to switch either as seen in the videos. Don't see the problem or what's so unmetroid like.

Edited: Wed, 31 Mar 2010 19:12:49
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Wed, 31 Mar 2010 19:26:40
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Wed, 31 Mar 2010 19:26:44

Agnates said:

  You can run and shoot in all directions (well, at least eight) in Other M. Is that less directions than left, right, up, down, and diagonals? 

 But you're not aiming right? It's got an auto aim so the game does most of it for you whilst you're moving from left to right?

Agnates said:

 And you do it far more instantly than crouching and being immobile or toggling diagonal switches, you just press a direction and shoot. 

 Because it uses some form of auto aim right?


Agnates said:

  Don't see the problem or what's so unmetroid like.

 I don't have a huge problem with it, I'm just wary about it. I think when the reviews come in, we'll here more about how it works. I have a feeling that if some reviews don't like it then mark it down for that reason. Well I think people wont be happy. 

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Wed, 31 Mar 2010 19:29:57

Mario Rocks

LOL


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Wed, 31 Mar 2010 19:33:51

Iga_Bobovic said:

Mario Rocks

LOL


LOL

I never thought I'd say this, but it's obvious that Nintendo has run out of ideas. They are clearly ripping off Rare's Kameo with that powerup!

Nyaa

Edited: Wed, 31 Mar 2010 19:52:00

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Wed, 31 Mar 2010 20:41:33
Super Mario Galaxy 2 looks awesome, love the rock mario and it seems like they have better uses for the older items. I like how they still have a hub for hub lovers but you navigate the levels like an old school mario. This will be the best game of the year, I have no doubt (unless Zelda).

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Wed, 31 Mar 2010 20:45:47
Now about the other famous mascot, Sonic. I saw two of the levels and a boss fight. The first level I saw was of the green hill one and it looked off. Sonic does not jump right, he doesn't move right and his lock on seems to be able to be used to give yourself a speed boost in air, that totally messes up the momentum building aspect.

Then I saw the labyrinth zone level and it was better. The level design looked pretty good, the momentum stuff wasnt much an issue cause there was actual platforming going on. I think this game will have some great later levels.

So yeah seems ok.
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Wed, 31 Mar 2010 21:28:49

bugsonglass said:

People please read the review of Sakura Wars and start getting excited (or at least interested) on what looks to be another gem of a game from Japan.  I will get the Wii version if it has kept the Japanese language soundtrack otherwise I will buy the double disk PS2 edition (one for english one for japanese).

edit: sakura wars is developed by the guys that brought you skies of arcadia and valkyria chronicles!!! from the review " This is the same developer responsible for Skies of Arcadia and the absolutely brilliant Valkyria Chronicles -- and the latter's roots are especially apparent almost from the second you start your first battle." - GG i know how you love SoA


Pre-ordered the PS2 version. Happy  But as for the Skies / Valkyria connection?  So many folks take credit for having worked on Skies and Halo it is no longer credible unless they give us names and positions.

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Wed, 31 Mar 2010 21:30:47

robio said:

Spider-man Shattered Dimension does look good, though it's still so early I've going to hold off getting too excited.  But I like the idea of the 4 versions of Spidey and the fact that they're bringing in the Noir version of him shows that they're really going to the comics for inspiration and in my book that's a good thing.  For the other two versions I think some version of of him the black symbiote suit will be an obvious choice, and then without a doubt the other will be the Amazing Spider-Ham:


I had the Spider-Ham comic that defended video games against a Mothers group. Wish I still had it.

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Wed, 31 Mar 2010 21:39:50

robio said:
I got some good news today. Nintendo has repaired my DSi for free. Apparently it didn't take long since they got it yesterday and just emailed me that it's on it's way back now.  Needless to say I'm quite happy.

Cool.  I would not have even tried to get them to fix it.  I should have sent inmy broken-hinged one and my bad bottom screened one when I lived in the states.

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Wed, 31 Mar 2010 21:47:33

aspro said:

Pre-ordered the PS2 version. Happy  But as for the Skies / Valkyria connection?  So many folks take credit for having worked on Skies and Halo it is no longer credible unless they give us names and positions.

 i'm starting to fear that the PS2 version isn't being released in Europe, haven't been able to find it listed on any retailer websites.  Or maybe websites just don't even bother updating PS2 games nowadays.  May have to grudgingly settle for the wii version which only has the english dub Sad

Leo are the voices very cringe-worthy or at least passable?

___

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Wed, 31 Mar 2010 21:53:34

bugsonglass said:

aspro said:

Pre-ordered the PS2 version. Happy  But as for the Skies / Valkyria connection?  So many folks take credit for having worked on Skies and Halo it is no longer credible unless they give us names and positions.

i'm starting to fear that the PS2 version isn't being released in Europe, haven't been able to find it listed on any retailer websites.  Or maybe websites just don't even bother updating PS2 games nowadays.  May have to grudgingly settle for the wii version which only has the english dub Sad

Leo are the voices very cringe-worthy or at least passable?

I'll let you know as soon as I can; no where even close to home yet!

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Wed, 31 Mar 2010 22:02:03

aspro said:

robio said:
I got some good news today. Nintendo has repaired my DSi for free. Apparently it didn't take long since they got it yesterday and just emailed me that it's on it's way back now.  Needless to say I'm quite happy.

Cool.  I would not have even tried to get them to fix it.  I should have sent inmy broken-hinged one and my bad bottom screened one when I lived in the states.

My first instinct was to just toss it aside forever, but after a few days of thinking about it I realized that I'd only had it for 8 or 9 months and it might still be under warranty.  Nintendo was awesome about it. They paid to have it shipped to them, charged me nothing for the repairs, and are sending it back.  I thought it was a little strange that when the kid broke my Wii a few years back they charged me $60 to repair it, but I'm not complaining.

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Wed, 31 Mar 2010 22:09:47

phantom_leo said:

I'll let you know as soon as I can; no where even close to home yet!

 thank you bro.  i'm very much looking forward to your first impressions of the game.  and also towards further impressions of fragile

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Wed, 31 Mar 2010 22:18:04
That Super Mario Galaxy 2 trailer is just WOW! Pure joy in gaming form.

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Thu, 01 Apr 2010 01:36:19

gamingeek said:

Agnates said:

  You can run and shoot in all directions (well, at least eight) in Other M. Is that less directions than left, right, up, down, and diagonals?

But you're not aiming right? It's got an auto aim so the game does most of it for you whilst you're moving from left to right?

Agnates said:

And you do it far more instantly than crouching and being immobile or toggling diagonal switches, you just press a direction and shoot.

Because it uses some form of auto aim right?


Agnates said:

  Don't see the problem or what's so unmetroid like.

I don't have a huge problem with it, I'm just wary about it. I think when the reviews come in, we'll here more about how it works. I have a feeling that if some reviews don't like it then mark it down for that reason. Well I think people wont be happy.

You have to be roughly facing an enemy from what they said. So just like you'd press "up" in 2D Metroid, you'll press "up" in 3D metroid to shoot at an enemy coming not from above, but from "further in" the screen and "Down" to hit an enemy coming not from below, but from "out" of the screen. And anyway enemy patterns and challenge will be built around the autoaim Nyaa you couldn't auto aim in 2D zelda either but you got the lock on in Ocarina, Metroid Other M doesn't quite go that far, even though Metroid Prime actually did and people love it Nyaa

Edited: Thu, 01 Apr 2010 02:34:55
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Thu, 01 Apr 2010 01:58:04

bugsonglass said:

thank you bro.  i'm very much looking forward to your first impressions of the game.  and also towards further impressions of fragile


The voices are totally cringe-worthy, but you know what? They fit the game perfectly.

That is not a bad thing in the least though!

I have no way to describe this game and do it justice. There's simply NOTHING else I have played to compare it to!

I haven't even come close to fighting a battle yet. At this point I don't even know how important the battles are going to be to the game!

This game is an indescribable sum of many seemingly un-relate-able parts that all seem to work when put together.

The voices are pretty terrible, but they remind me of an Anime brought over to America: cheesy as all hell, but you are so glad to be able to even just watch the anime itself, you don't care!

The cut scenes are done in HUGE, BOLD, in-your-face Anime style. Colorful, over exaggerated expressions on the characters faces, music that screams "ELEVATOR" at one minute, 1920's New York in another...

Speaking of which, I love the idea the game takes place in New York City. You are part of a battle unit whose HQs is located beneath the "Little Lips Theater..." Ummm... Wha...? Don't question! Somehow it just works! Mechanized Warrior Battalion under a Theater on Broadway? Yup! Love it!

Playing the game so far is like reading a digital comic, but you HAVE TO pay attention! There will be times you are asked to answer a question, and you are either timed --OR-- you have to measure out your level of excitement in answering the question itself. These are almost like conversational tree, quick-time-events. If I understand correctly, your interactions with other characters in this way is what Levels them up!

I made it to the first Save Point and stopped cause I know as I play more I am going to be overwhelmed with alllllll the unique aspects of the game to the point where I won't be able to describe ANY of it!

It's over-the-top, It's quirky, It's unlike anything else I have ever played. I LOVE IT!

*Don't ask me why, but the digital comic aspect of it reminds me somehow of Snatcher for the Sega CD, which, in itself, was a gaming enigma... Maybe it's the fact that they are both games that you would never expect to see outside of Japan. Maybe there's something to the graphical environments and presentation of the game? I dunno yet what it is exactly, but that is very good company to share a spotlight with!*


Edited: Thu, 01 Apr 2010 02:04:25
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Thu, 01 Apr 2010 02:11:44
^ I find it very jarring that you (the main character) speaks in the cut-scenes, but then in the conversations, the OTHER person speaks, but you are silent...

...I guess they HAD to do it due to the multiple answer options, but I thought the sound had dropped out and there was something wrong with the game at first!
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Thu, 01 Apr 2010 02:18:22

gamingeek said:

It's a bit different. I don't think I want to be stopping, have to wait for the camera to turn around, change my remote position and then fire, then release, have to wait for the camera to turn, change my remote position back, move and do it again. Aiming is aiming, even if there are weird workarounds to do it. I press up and shoot up, press down and shoot low, toggle diagonals and run and shoot where I want.

To me it would be like playing a  Contra game where you just hold down the fire button and watch as the bullets automatically home in on the enemy whilst I dodge about like an obstacle course. Unless it's a homing gun, I want to aim too. I'll be interested in seeing more of this 3D gameplay because so far I see a lot of left to right, right to left 2D gameplay with some into the screen stuff. Playing with a d-pad I have a feeling those sections will be quite restrictive in movement.

Exactly, I totally agree with you. But I do think there is enough new with this Metroid game for the auto aiming to work.

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