Big 3DS Questions Nintendo Won't Answer
Do saved game files get saved to the game card or SD card?
ripten.com editorial
aspro
MMO Champions Online Goes Free-To-Play Tuesday
A lifetime subscription is also available for all DLC.
bigdownload.com news
aspro
Awesome PSN Sale This Week. 11 Games 50% off.
Costume Quest, Swords and Soldiers and more
platformnation.com
robio
Capcom: Inafune's Departure Helped Company Morale
They say they have better teamwork now he is gone.
industrygamers.com news
aspro
Pachter calls PS3/PC Black Ops owners cry babies.
He says bugs are fine, DEAL WITH IT.
incgamers.com news
Dvader
Konami Says Region-Lock is Piracy Prevention
"To put it bluntly, we do not make games for fun. We’re not a charity..."
nowgamer.com news
aspro
Weekly Japanese Sales Figures
Monster Hunter gets knocked out of top spot.
andriasang.com news
aspro
The Next Game from the Makers of Bayonetta and Vanquish!
Oooo! How timely is this?!
andriasang.com
phantom_leo
Sony Announces "Playstation Suite"
Android market place for PS1 games. Also a development plaform.
1up.com news
aspro
Sony Pushing Publishers for PSP Downloads
They want as many PSP games available for download as possible.
industrygamers.com news
aspro
Sony Europe Boss Gives More NGP Details
Wi-fi only model being considered, no video out, more...
andriasang.com news
aspro
Feature: The Atari Lynx and What We've Learned
The handheld that everything, including fail.
ripten.com editorial
aspro
Impressions of 3DS Virtual Console Games
Games look blurry and no enhancements
ripten.com impressions
robio
Sarein.net Coming Back
You'll be able to play many Sierra Online games through your browser, once more.
bigdownload.com news
aspro
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no i missed it sometimes i end up trying to catach up and i'll mess up and skip a post or two thinking i already read them or if its a long one i'll skim it
sorry about that
No problem.
There will be a Catherine demo later today, that should be interesting.
What are the chances?
I finally finished a Devil May Cry-style game when I finished Bayonetta. It's the first game of this type I completed. I DO NOT count Darksiders or the God of War games in the same genre, as they tend to be more adventure and less frantic action. There was a low chance of me actually finishing a game like that, looking at my past history, but I am proud to say I did...
A day and a half later, my Rank at GameSpot changed to: "Stylish Crazy Action."
SUPER coincidence there, if you ask me!
damn japanese always get the cool stuff and games before we do, i am wondering about Catherine a lot i am still not sure what the hell the game is
Congrats on finishing such an awesome game.
at least your enjoying 2 of the greatest rpgs of all time
^True. I have not played enough DQ's to judge 5, but it is better than 4. On the FF front, of the first six, this one is head and shoulders above the others.
Kojima just tweeted this image:
thats why ff6 is always one of the games thats in the running for best ff game, story, characters,gameplay its all perfect
Well, I'm out for a few hours, thanks for turning up and talking guys.
Been fun aspro.
Catherine demo is up. Its sooo late... I'll download it.
So amongst the sea of news today Nintendo made a statement that was basically, "Don't wait for the Lite"
I was thinking that just this morning that they have to come out sand say something concrete like that, so I', glad they have (for their own sakes).
The almost universal responses I;ve heard are either, "I'm getting one at launch, not sure what game I'll get" and "I'm waiting for the better version in 18 months".
As I understand it the DS Lite was rushed to cut off some piracy concern with the original (besides the fact it had those dim screens), and that the DSi was put out for a similar reason (not just to squeeze more money out of us).
Anyway, if they have solved the piracy issue with the 3DS, as the confidently assert, a second round may indeed be a long time coming.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I changed the 3DS story, I changed the link so it links to the original site. I am cutting out the middle man.
Here is an extract:
Umezu: What eats more electricity than anything in a handheld gaming device is the LCD backlight.
Iwata: Nintendo 3DS has two of those—and the upper one is for 3D.
Umezu: Right. And the 3D one has to delivery separate images to the left and right eyes. Which means that in 3D the amount of light delivered to each eye is halved. In order to make it look just as bright as usual, you have to increase the brightness of the backlight, which increases the power used by even more.
Iwata: Choosing 3D led to the need to double the graphics and increase the brightness of the backlight, so there must have been a lot of challenges with regard to power.
Umezu: I knew from the very start that the LCDs would require lots of power, so I thought we couldn't use that much for graphics. I spent quite a lot of time looking into programmable shading, but when you use that method for a handheld game system, you also have software processing in the SoC, and a number of steps become necessary for calculating the shading to render one point on the screen, so it can't keep up if the operating frequency21 isn't fast enough.
Iwata: In other words, that method eats up too much power.
Umezu: Yes. We knew that DMP's technology had the merit of calculating with the hardware, so we could cut down on the power used. 21. Operating frequency: Also known as clock rate. It signifies the rate for synchronizing the parts of a circuit.
Iwata:
DMP's technology achieves with the hardware most of the shadow calculation usually done by a programmable shader, so even a slower operating frequency can achieve the same results. With today's semiconductor technology, the frequency has a direct influence on power use, so it's very beneficial in that regard.
Umezu:
Yes. I thought DMP's technology was best for saving power, given the limits of a handheld gaming system. What's more, to save power just a little more, we prepared a power save mode for the backlight.
Umezu: As mentioned earlier, what uses the most power in a handheld gaming device is the LCD backlight, and making one screen 3D presented the problem of even more power used by the backlight. The power save mode uses a technology called active backlight. It precisely controls the brightness of the backlight according to the brightness of the screen being displayed. When the screen as a whole is dark, the backlight itself gets darker, which saves power.
Iwata: In principle, it may not be much use in a game with lots of bright screens, but if you set the backlight to bright, the more darker screens there are in a game, the greater the effect of the power save mode.
Umezu: Right. But you can't say exactly how much of an effect the power save mode is having on game processing because of the various factors that influence power use, such as how constantly the SoC is running, whether you're using the camera or wireless, and how loud the volume is set.
Iwata: Maybe you can't be exact, but how about an approximation?
Umezu: We announced the other day that the battery duration for playing Nintendo 3DS games on it is about three to five hours. When I measured it by playing several Nintendo games, with the backlight set to the brightest level and the power save mode turned off, battery duration was about three hours. But if you use the power save mode under the same conditions, it gets about 10-20% longer. And if you set the backlight to the darkest setting, the battery lasts five hours, but the power save mode makes less of a difference then.
Iwata: In other words, the brightness of the backlight has the greatest effect on battery duration.
Umezu: Right. What's more, with the backlight set as high as it will go, battery life changes about 25% according to whether you're playing in 2D or 3D.
Iwata: Yes, 3D is a battle against power use. How about wireless use? Some players may be worried about that.
Umezu: In StreetPass mode, the system isn't always communicating, so there isn't much of a drain on the battery, but games that communicate a lot through local play and online play—with the backlight set to high—have an over 10% effect on the battery.
Iwata: So it will be necessary for this system to be charged more often than for the previous systems. For that reason, we include a special charging cradle. We recommend that when players get home, they put their system there.
PSP has a similar battery like 4-5 hours, but it has no 3D screen sucking the juice out of it. Also the 3DS is around the same size ad the DSlite. It is just not possible to cram a bigger battery in there. People that want to wait for the 3DS lite, please do so, but you will wait until kingdom come. Even if Nintendo shrinks down the components, they will probably used the extra space to put in a bigger battery. Actually a 3DS XL would be much better bet, for you can actually put in a bigger battery in that. Or perhaps put in a fuel cell, for battery tech is going nowhere real fast.
What does NGP stand for?
___
Listen to Wu-Tang and watch Kung-Fu
Next Generation Portable. Not the final name for it.... one can only hope. It'd certainly be awkward after it's 5 years old.