Most Switch owners play handheld. I think Nintendo would be more likely to ditch the dock than portability. If they do decide to ditch the dock, then I would not be happy, lol.
It's Nintendo so who knows. They be crazy sometimes.
Stardew Valley's Official Cookbook Pre-Orders Now Live
I have to admit, I have been debating ordering this. However, I've got four or five of the video game cookbooks that are out there, and between all of them I have cooked one recipe. So, it's getting a little hard to justify.
Get an OLED. regardless of the screen the build quality is miles ahead. Joy con's still shitty though.
Onto Skyward Sword, nearing the end, reflecting on how much I've enjoyed the game. It must ha e mixed memories for most, I never replayed it as it launched late and once SDTVs went the way of the Dodo I felt no inclination to return.
This is a great Zelda game. At first after TOTK it felt a bit stiff, a bit old. Then it opened up and the relentlessly excellent design shines through. I also think the motion controlled combat is the best in the series.
Slicing off pieces of a boss is immensely satisfying. Whacking the crap out of Ghihiram had me standing in front of the TV for the first time in over a decade.
Where the game doesn't work is the atmosphere, it's both a positive and negative. On the one hand it's always striving to do something new, sky world's, new characters, species, scenarios. On the other hand it veers a touch too far from fantasy staples, with weird mole rats, with 30s gangster slang.
The art style is at the same time, beguiling and on the other hand crude and childish at times.
The motion controls for aiming and sword controls are excellent. But then most other motion control is used in annoying superfluous ways like balancing on a rope or swimmin!
If they had a more in depth and customisable options menu you could specify what you want to use buttons for and what you don't.
Overall The game is much bigger than I remembered and I love the unconventional Dungeon settings like inside a ship.
Glad you enjoyed it, yeah SS is fantastic as most every Zelda game is. Dungeons were so good.
Stardew Valley's Official Cookbook Pre-Orders Now Live
I have to admit, I have been debating ordering this. However, I've got four or five of the video game cookbooks that are out there, and between all of them I have cooked one recipe. So, it's getting a little hard to justify.
Glad you enjoyed it, yeah SS is fantastic as most every Zelda game is. Dungeons were so good.
My perception of time is weird with this. Even 19 hours in it felt much longer. I'm 34 hours at the moment and feel like I've been playing for ages.
20hrs in BOTW or TOTK feels like nothing, you spend most of that time dicking about doing random stuff.
It's such a pleasure to play proper designed dungeons again.
Also I feel like TOTK sky stuff would feel more fun with a bird to fly now.
The one problem I had with SS switch version is that the gyro constantly drifts with the bird or with gyro aiming. And yet with button controls enabled the gyro aiming is rock solid.
Tomb Raider: The Official Cookbook and Travel Guide
My Pokemon Cookbook
Hearthstone Innkeeper's Tavern Cookbook
In addition to those, I also have a Dungeons & Dragons cookbook, a Dungeons and Dragons cocktail book, and The Necronomnon, a cthulhu/lovecraft inspired recipe book where recipes you are preparing are written down like a spell or a ritual. In fact, that one is pretty cool, but if it wasn't for the appendix in the back you literally would not know what you're preparing half the time is it gives very creative names to the ingredients and the processes.
Tomb Raider: The Official Cookbook and Travel Guide
My Pokemon Cookbook
Hearthstone Innkeeper's Tavern Cookbook
In addition to those, I also have a Dungeons & Dragons cookbook, a Dungeons and Dragons cocktail book, and The Necronomnon, a cthulhu/lovecraft inspired recipe book where recipes you are preparing are written down like a spell or a ritual. In fact, that one is pretty cool, but if it wasn't for the appendix in the back you literally would not know what you're preparing half the time is it gives very creative names to the ingredients and the processes.
Nice. I wouldn’t mind grabbing that FFXIV cookbook.
Nice. I wouldn’t mind grabbing that FFXIV cookbook.
Of all of the books it probably has the most complex recipes. For the most part it really caters to a Japanese audience, so you might want to consider that depending on your preferences.
The one really interesting thing about the book is that it is really good for people who have the typical food allergies. So if you have a gluten-free diet or your lactose intolerant, or anything like that this recipe book has a lot of stuff that would work. I have a friend that falls into that category and she now thinks this is the greatest cookbook of all time and it's probably gone through half the book already.
I've been playing Soup Blazer for the SNES, and I've been pleasantly surprised at how much I'm enjoying it.
I had actually started out by playing Terranigma, the third game in the Quintet/Enix Gaia Trilogy. That game has always had a reputation as a *16-bit classic* that never came to the US, but every time I played it I wasn't overly impressed. Too complicated for its own good I think. Anyway, this play didn't change my mind, and I gave it up after a while.
But it did get me thinking about how I never finished the first game in the series, Soul Blazer, and I thought maybe I'd give that one more try. Turns out while it's much simpler, that is completely to its advantage. It has a much simpler set of controls and as a result it's just a lot easier and more fun to play.
I read they demoed the matrix game and it looked great.
Since wii u I've had over a decade of off screen play. If it were to end I would not be happy.
It's Nintendo so who knows. They be crazy sometimes.
I have to admit, I have been debating ordering this. However, I've got four or five of the video game cookbooks that are out there, and between all of them I have cooked one recipe. So, it's getting a little hard to justify.
I hope so but something that powerful in handlheld form seems a bit much for Nintendo.
Glad you enjoyed it, yeah SS is fantastic as most every Zelda game is. Dungeons were so good.
You’ve piqued my interest. Which books are they?
20hrs in BOTW or TOTK feels like nothing, you spend most of that time dicking about doing random stuff.
It's such a pleasure to play proper designed dungeons again.
Also I feel like TOTK sky stuff would feel more fun with a bird to fly now.
The one problem I had with SS switch version is that the gyro constantly drifts with the bird or with gyro aiming. And yet with button controls enabled the gyro aiming is rock solid.
I have:
In addition to those, I also have a Dungeons & Dragons cookbook, a Dungeons and Dragons cocktail book, and The Necronomnon, a cthulhu/lovecraft inspired recipe book where recipes you are preparing are written down like a spell or a ritual. In fact, that one is pretty cool, but if it wasn't for the appendix in the back you literally would not know what you're preparing half the time is it gives very creative names to the ingredients and the processes.
Nice. I wouldn’t mind grabbing that FFXIV cookbook.
Of all of the books it probably has the most complex recipes. For the most part it really caters to a Japanese audience, so you might want to consider that depending on your preferences.
The one really interesting thing about the book is that it is really good for people who have the typical food allergies. So if you have a gluten-free diet or your lactose intolerant, or anything like that this recipe book has a lot of stuff that would work. I have a friend that falls into that category and she now thinks this is the greatest cookbook of all time and it's probably gone through half the book already.
This weekend I've been continuing to raid tombs in the shadows.
And, rather than travelling the stars, I've been spending some time in Cyrodiil reading the various books I've
stolenfound.I had actually started out by playing Terranigma, the third game in the Quintet/Enix Gaia Trilogy. That game has always had a reputation as a *16-bit classic* that never came to the US, but every time I played it I wasn't overly impressed. Too complicated for its own good I think. Anyway, this play didn't change my mind, and I gave it up after a while.
But it did get me thinking about how I never finished the first game in the series, Soul Blazer, and I thought maybe I'd give that one more try. Turns out while it's much simpler, that is completely to its advantage. It has a much simpler set of controls and as a result it's just a lot easier and more fun to play.