Polygon COD: Ghosts XBONE better than PS4
Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops
polygon.com
gamingeek
Project CARS dev comments on Wii U tech
On the CPU side, WiiU also supports multi-threaded rendering that scales perfectly with the number of cores you throw at it, unlike PC DX11 deferred contexts which don't scale very well.
gamingeek
Suda 51 on Wii U: 'It’s a possibility...'
Nintendo Consoles Are Very Important To Us'
expansivedlc.com
gamingeek
Display:
Order by:
Recently Spotted:
*crickets*
That little voice inside is logic and reason. The reason why you are picking up the console at launch is because of herd mentality! Ask yourself, do you want to be an individual?
Oh shut up.
Leo buy it! Join us!
Oh, God! Now I'm all worried what everyone else will think of me! Does everyone else want me to be an individual?
I want you to be an individual
... just like me!! Oh wait!
___
Listen to Wu-Tang and watch Kung-Fu
Videogamer:
Much has already been made of the shortcomings of the Xbox One version of Ghosts, and so it will probably come as no surprise to hear that the Xbone version is lacking in the visual department. It's not just resolution that has suffered, however, although that in itself is fairly disappointing.
In the single-player game, at least, texture quality can range from average to very poor, and geometry itself can look clipped and badly aliased, giving the game a jaggy, muddy look that does nothing to tell you that your £429 investment was a good one. In some cases, elements of the world look barely textured at all, as is the case when the battle cruiser is seen at the end of the 'Fort Santa Monica Beachhead' mission. It was so bad that I navigated to the dashboard to ensure that the machine had been set up correctly. It had...
Battlefield 4 on PlayStation 4 looks stunning, with DICE clearly utilising the console’s additional firepower to yield a superior image quality on Sony’s machine. Images are pin-sharp, reported to be running at a native 900p and fluid 60 frames per second.
But while the Xbox One version effortlessly maintains the same frame-rate, the image quality is perceptibly worse, sporting a softer, jaggier look that carries all the hallmarks of a game upscaling from a sub full-HD resolution. Technical comparisons claim that the Xbox One version is rendering natively at 720p before upscaling to 1920x1080 (a suspicion I also share) although DICE opted not to confirm numbers when confronted about the resolutions of the two next-gen versions directly.
Polygon COD: Ghosts XBONE better than PS4 Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops
Next gen.
Yeah, Applause is easily the best song on the album. The rest of the album is good as well, but most of the songs don't really stand out. It was worth the $6 I spent, though.
"It's not what it looks like"
Makes me feel older than you. (though we are the same age I think).
You going to fall for that eh?
Herd is good. Four feet good, two feet bad.
This week’s Famitsu review scores are in.
? Dragon Age is fantastic.
Did you play the second? (I did not). Heard it was horrible.
I did not, I have it though. I am sure they will right the ship.
I agree. I think they have no choice but to go overboard in winning back the positive vibe.
Yoshida proves beyond a doubt he is the best person in video games:
Because he's on the Helvetica bandwagon?
Sony Yoshida says "we need Nintendo to succeed."
FYI Yoshida posts on Miiverse, not very often but he's there.
Famitsu: