I've been far too positive lately. So in that spirit I've decided to make a list of games I hate. Games that in my mind completely and utterly suck. Now to clarify I'm not going to list games that were never meant to be anything other than functional at best. I'm here to talk about games that were meant to be good. And some people do think they're good (they're wrong). Maybe you're one of these people (and once again I want to emphasize you're wrong). But this is my list so fuck off.
So for the month of February I'm going to give you my list. One new game a day. Look forward to it and feel the hate flowing within you. And here it is in no particular order:
- Faxanadu
- Castlevania: Lords of Shadow
- Tao's Adventure: Curse of the Demon Seal
- Pac-Man (Atari 2600)
- Dr. Franken
- Torin's Passage
- Blues Brothers (SNES)
- Limbo
- X-Men (Sega Genesis)
- Harvest Moon: My Little Shop
- Child of Eden
- Herdy Gerdy
- Final Fantasy X
- Actraiser 2
- SaGa Frontier 2
- Children of Mana
- Assassin's Creed
- Burger Time: World Tour
- The Acceleration of Suguri X
- Spyro the Dragon: Enter the Dragonfly
- Impossible Mission (Atari 7800)
- The Sims
- Double Dragon (NES)
- Rhythm Heaven
- Dragon Quest Monsters: Caravan Heart
- Street Fighter
- Captain Comic (NES)
- Journey
Recently Spotted:
*crickets*
I never played Tale of Two Towns. I played the one before it - Grand Bazaar, but that was kind of where I jumped off of the Harvest Moon bandwagon. I'm really ready for that series to head back to a console.
I liked the little I played of LoS. I think it was misunderstood.
See?? You only played a little. If it was actually good you would have played more. And if you played more you would have not liked it.
To be honest, I started to dislike those stupid perspective change bits where camera would almost go 2-D and zoomed away.
Lords of Shadow is a fantastic God of War game.
3. Tao's Adventure: Curse of the Demon Seal
Most people have no clue what this is. Consider yourself lucky that you were spared from the heartbreak it brought. Eight years earlier there was this great dungeon crawler on the PS1 called Azure Dreams. It's one of my favorite games of all time. Tao's Adventure was announced as a sequel to it. A sequel to one of my favorite games!! How could it go wrong? Konami made sure to find as many ways as possible. The core concepts of Monster training and climbing the tower were more or less intact, but they abandoned the dating sim and town development which were the features that really drove you to want to explore the tower. The game was also an early DS experiment and tried to go with a control scheme based soley on the touch screen. It did not work. What they ended up making was just a mess, which is probably why they chose not to even use the Azure Dreams name and did everything they could to downplay the connection. Disappointing on every single level.
Oxymoron
1 was good, 2 was great, 3 was phoned in. Chains on PSP was better than expected.
Caliope!
You need to play more bad games if this is on your list.
See the light! Raise your standards and get on my level!